Support getting hit vertex positions. (new version bc I broke the other one) #8129
shaders.yml
on: pull_request
Validate: HLSL
2m 3s
Validate: MSL
36s
Validate: SPIR-V/GLSL/DOT/WGSL
1m 37s
Annotations
3 warnings
Validate: MSL
Cache not found for keys: v0-rust-naga-validate-macos-Darwin-fd304371-9a89112d, v0-rust-naga-validate-macos-Darwin-fd304371
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Validate: SPIR-V/GLSL/DOT/WGSL
Cache not found for keys: v0-rust-naga-validate-linux-Linux-e3066001-9a89112d, v0-rust-naga-validate-linux-Linux-e3066001
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Validate: HLSL
Cache not found for keys: v0-rust-naga-validate-windows-Windows_NT-b2c2926f-f7230668, v0-rust-naga-validate-windows-Windows_NT-b2c2926f
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