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goblinhack committed Jan 24, 2025
1 parent 92d7012 commit a9d2ec4
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Showing 4 changed files with 32 additions and 32 deletions.
4 changes: 2 additions & 2 deletions src/game.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -508,7 +508,7 @@ void game_load_config(class Game *g) { g->load_config(); }
class HiScores *game_hiscores_get(class Game *g) { return &g->config.hiscores; }

void game_visible_map_pix_get(class Game *g, int *visible_map_tl_x, int *visible_map_tl_y, int *visible_map_br_x,
int *visible_map_br_y)
int *visible_map_br_y)
{
*visible_map_tl_x = g->visible_map_tl_x;
*visible_map_tl_y = g->visible_map_tl_y;
Expand All @@ -517,7 +517,7 @@ void game_visible_map_pix_get(class Game *g, int *visible_map_tl_x, int *visible
}

void game_visible_map_pix_set(class Game *g, int visible_map_tl_x, int visible_map_tl_y, int visible_map_br_x,
int visible_map_br_y)
int visible_map_br_y)
{
g->visible_map_tl_x = visible_map_tl_x;
g->visible_map_tl_y = visible_map_tl_y;
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4 changes: 2 additions & 2 deletions src/my_game.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -25,9 +25,9 @@ extern class Game *game;
class HiScores *game_hiscores_get(class Game *);

void game_visible_map_pix_get(class Game *, int *visible_map_tl_x, int *visible_map_tl_y, int *visible_map_br_x,
int *visible_map_br_y);
int *visible_map_br_y);
void game_visible_map_pix_set(class Game *, int visible_map_tl_x, int visible_map_tl_y, int visible_map_br_x,
int visible_map_br_y);
int visible_map_br_y);

void game_visible_map_mouse_get(class Game *game, int *visible_map_mouse_x, int *visible_map_mouse_y);
void game_visible_map_mouse_set(class Game *game, int visible_map_mouse_x, int visible_map_mouse_y);
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52 changes: 26 additions & 26 deletions src/wid_cfg_key.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -267,8 +267,8 @@ static void grab_key(const std::string which)
{
TRACE_AND_INDENT();
wid_notice("Press a key for " + which);
g_grab_next_key = true;
local_g_config_changed = true;
g_grab_next_key = true;
local_g_config_changed = true;
}

static bool wid_cfg_keyboard_profile_arrow_keys(Widp w, int x, int y, uint32_t button)
Expand Down Expand Up @@ -337,107 +337,107 @@ static bool wid_cfg_key_move_left(Widp w, int x, int y, uint32_t button)
{
TRACE_AND_INDENT();
grab_key("move left");
sdl.on_sdl_key_grab = wid_cfg_key_move_left_set;
local_g_config_changed = true;
sdl.on_sdl_key_grab = wid_cfg_key_move_left_set;
local_g_config_changed = true;
return true;
}

static bool wid_cfg_key_move_right(Widp w, int x, int y, uint32_t button)
{
TRACE_AND_INDENT();
grab_key("move right");
sdl.on_sdl_key_grab = wid_cfg_key_move_right_set;
local_g_config_changed = true;
sdl.on_sdl_key_grab = wid_cfg_key_move_right_set;
local_g_config_changed = true;
return true;
}

static bool wid_cfg_key_move_up(Widp w, int x, int y, uint32_t button)
{
TRACE_AND_INDENT();
grab_key("move up");
sdl.on_sdl_key_grab = wid_cfg_key_move_up_set;
local_g_config_changed = true;
sdl.on_sdl_key_grab = wid_cfg_key_move_up_set;
local_g_config_changed = true;
return true;
}

static bool wid_cfg_key_move_down(Widp w, int x, int y, uint32_t button)
{
TRACE_AND_INDENT();
grab_key("move down");
sdl.on_sdl_key_grab = wid_cfg_key_move_down_set;
local_g_config_changed = true;
sdl.on_sdl_key_grab = wid_cfg_key_move_down_set;
local_g_config_changed = true;
return true;
}

static bool wid_cfg_key_attack(Widp w, int x, int y, uint32_t button)
{
TRACE_AND_INDENT();
grab_key("attack");
sdl.on_sdl_key_grab = wid_cfg_key_attack_set;
local_g_config_changed = true;
sdl.on_sdl_key_grab = wid_cfg_key_attack_set;
local_g_config_changed = true;
return true;
}

static bool wid_cfg_key_unused1(Widp w, int x, int y, uint32_t button)
{
TRACE_AND_INDENT();
grab_key("item unused1");
sdl.on_sdl_key_grab = wid_cfg_key_unused1_set;
local_g_config_changed = true;
sdl.on_sdl_key_grab = wid_cfg_key_unused1_set;
local_g_config_changed = true;
return true;
}

static bool wid_cfg_key_save(Widp w, int x, int y, uint32_t button)
{
TRACE_AND_INDENT();
grab_key("save game");
sdl.on_sdl_key_grab = wid_cfg_key_save_set;
local_g_config_changed = true;
sdl.on_sdl_key_grab = wid_cfg_key_save_set;
local_g_config_changed = true;
return true;
}

static bool wid_cfg_key_load(Widp w, int x, int y, uint32_t button)
{
TRACE_AND_INDENT();
grab_key("load game");
sdl.on_sdl_key_grab = wid_cfg_key_load_set;
local_g_config_changed = true;
sdl.on_sdl_key_grab = wid_cfg_key_load_set;
local_g_config_changed = true;
return true;
}

static bool wid_cfg_key_help(Widp w, int x, int y, uint32_t button)
{
TRACE_AND_INDENT();
grab_key("help");
sdl.on_sdl_key_grab = wid_cfg_key_help_set;
local_g_config_changed = true;
sdl.on_sdl_key_grab = wid_cfg_key_help_set;
local_g_config_changed = true;
return true;
}

static bool wid_cfg_key_console(Widp w, int x, int y, uint32_t button)
{
TRACE_AND_INDENT();
grab_key("toggle console");
sdl.on_sdl_key_grab = wid_cfg_key_console_set;
local_g_config_changed = true;
sdl.on_sdl_key_grab = wid_cfg_key_console_set;
local_g_config_changed = true;
return true;
}

static bool wid_cfg_key_quit(Widp w, int x, int y, uint32_t button)
{
TRACE_AND_INDENT();
grab_key("quit");
sdl.on_sdl_key_grab = wid_cfg_key_quit_set;
local_g_config_changed = true;
sdl.on_sdl_key_grab = wid_cfg_key_quit_set;
local_g_config_changed = true;
return true;
}

static bool wid_cfg_key_screenshot(Widp w, int x, int y, uint32_t button)
{
TRACE_AND_INDENT();
grab_key("screenshot grab");
local_g_config_changed = true;
sdl.on_sdl_key_grab = wid_cfg_key_screenshot_set;
local_g_config_changed = true;
sdl.on_sdl_key_grab = wid_cfg_key_screenshot_set;
return true;
}

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4 changes: 2 additions & 2 deletions src/wid_cfg_sound.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -19,8 +19,8 @@ static void wid_cfg_sound_destroy(class Game *g)
{
TRACE_AND_INDENT();
delete wid_cfg_sound_window;
wid_cfg_sound_window = nullptr;
local_g_config_changed = false;
wid_cfg_sound_window = nullptr;
local_g_config_changed = false;
}

static bool wid_cfg_sound_cancel(Widp w, int x, int y, uint32_t button)
Expand Down

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