Skip to content

Commit

Permalink
bug: rocks were too tough to destroy
Browse files Browse the repository at this point in the history
  • Loading branch information
goblinhack committed Jun 13, 2023
1 parent ec4e4e4 commit 6881648
Show file tree
Hide file tree
Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion python/things/dungeon/rock.py
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@ def tp_init(
my.gfx_pixelart_shadow(self, True)
my.gfx_pixelart_shown_in_bg(self, True)
my.gfx_pixelart_wobbles_when_hit(self, True)
my.health_initial_dice(self, "999")
my.health_initial_dice(self, "1d30+10")
my.is_always_hit(self, True)
my.is_attackable_by_monst(self, True)
my.is_attackable_by_player(self, True)
Expand Down
2 changes: 1 addition & 1 deletion python/things/dungeon/wall_dungeon.py
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@ def tp_init(
my.gfx_pixelart_shadow(self, True)
my.gfx_pixelart_shown_in_bg(self, True)
my.gfx_pixelart_wobbles_when_hit(self, True)
my.health_initial_dice(self, "25d10")
my.health_initial_dice(self, "1d20+10")
my.is_always_hit(self, True)
my.is_attackable_by_monst(self, True)
my.is_attackable_by_player(self, True)
Expand Down

0 comments on commit 6881648

Please sign in to comment.