KlayGE 4.14
The highlight features of KlayGE 4.14 are:
Improvements in engine
- Full functional scene tree.
- Enable to read multiple model formats and image formats.
- Metadata file for resources.
- New generalized software buffers and textures. They can store any formats without restriction from hardware.
- New model format with tree structure support.
- Improved SSVO with 40% performance gain.
- Abstracted shader resource view for better texture binding performance.
- Keep improving D3D12 plugin.
Improvements in engineering
- Automatic building system through AppVeyor and Travis-CI.
- Use git to manage some 3rd party libraries.
- Enable to turn on precompiled header for clang.
- All external libraries are moved to single CMake project for higher building performane.
Others
- Multiple bugs are fixed.
- Deferred rendering framework is 10% faster than the previous version.