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Update the asset file path for Android Benchmark app setup #333
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@@ -1,5 +1,6 @@ | |||
ArrayList projectAssets = [ | |||
"benchmarks/shaders/spv", | |||
"benchmarks/textures", |
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there are some textures under the Wood
folder, are they used by benchmarks? if so, should we add the subfolder? if not, shall we remove those textures? https://github.com/google/bigwheels/tree/main/assets/benchmarks/textures/Wood
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I think these are used by the benchmark texture_transfer_cpu_to_gpu
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good to know, thanks
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I believe when you add a folder. all files inside it and its subfolders are also added, so we shouldn't need to add the Wood
subfolder.
I tested this last update on the Benchmark app and it is working as expected now. |
LGTM |
Closing this PR since I created it over my local main branch and had several issues to rebase it. |
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