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Test in place upgrades run tests (#3991)
* Creates game servers every 5 seconds after an Agones version install * Adds a watch for pods in a crashbackoff loop * Updates CountsAndLists to a template value in game server template The sdk-client-test requires pre-existing Counter and List values when CountsAndLists is enabled, and a game server cannot be applied with a Counter or List value when CountsAndLists is not enabled. * Adds visual studio .sln files to the gitignore file * Adding fleet code here so I can come back to it later if necessary. * Adds failure state to upgradeTest for too many pods in CrashBackOff loop and cleans up resources on delete * Allow more game server creation per version * Updates game server watch to store crash looping pods in a map --------- Co-authored-by: Mengye (Max) Gong <[email protected]>
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