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JITModule: rework/fix __udivdi3
handling
#8389
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LebedevRI
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Argh, rebases aren't fun.
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This is going to blow up on Windows since MSVC isn't going to understand the
--print-libgcc-file-name
flag. Under which circumstances exactly do we need to include the__udivdi3
symbol?Similarly, there's an issue on macOS with it finding arguably the wrong builtins.
Can this all be guarded by
if (CMAKE_SIZEOF_VOID_P EQUAL 4 AND ... something ...)
?LINUX AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU"
, maybe?There was a problem hiding this comment.
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Whenever the JIT might produce it but libHalide happens not to be linked
to the library that provides it. I'm hoping/wondering if we can just ask the clang
that we've found and are using to compile some runtimes?
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So this kind-of works, and finds the right builtins on osx now:
https://buildbot.halide-lang.org/master/#/builders/171/builds/117
Similarly for windows:
https://buildbot.halide-lang.org/master/#/builders/157/builds/117
I have absolutely no clue about win/osx, but that looks like the compiler-rt subproject is not enabled,
or, in osx case, the clang should be configured to use "system" libgcc from xcode?