v1.7.0
What's Changed
-
add sprite illumination capability by @harbdog in #29
NOTE: Requires adding a new Sprite interface function
Illumination() float64
, which can return 0 for normal sprite illumination. A high positive value such as 5000 is a good value for a self-illuminated projectile for example. It does not illuminate anything around the sprite, just the sprite itself.example changeset: harbdog/raycaster-go-demo@e4602ba
Full Changelog: v1.6.6...v1.7.0