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v1.7.0

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@harbdog harbdog released this 17 Jan 00:22
· 18 commits to main since this release

What's Changed

  • add sprite illumination capability by @harbdog in #29

    NOTE: Requires adding a new Sprite interface function Illumination() float64, which can return 0 for normal sprite illumination. A high positive value such as 5000 is a good value for a self-illuminated projectile for example. It does not illuminate anything around the sprite, just the sprite itself.

    example changeset: harbdog/raycaster-go-demo@e4602ba

Full Changelog: v1.6.6...v1.7.0