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[mesh_renderer, animation_renderer] can now set/get visibility by obj… #706

[mesh_renderer, animation_renderer] can now set/get visibility by obj…

[mesh_renderer, animation_renderer] can now set/get visibility by obj… #706

Triggered via push October 11, 2023 22:06
Status Failure
Total duration 4m 13s
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3 errors, 3 warnings, and 3 notices
clang_linux / build
Process completed with exit code 1.
msvc_windows / build
Process completed with exit code 1.
gcc_linux / build
Process completed with exit code 2.
clang_linux / build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
msvc_windows / build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
gcc_linux / build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Using Vulkan SDK 1.3.261.1
resolved via 'https://vulkan.lunarg.com/sdk/latest/linux.txt'
Using Vulkan SDK 1.3.261.1
resolved via 'https://vulkan.lunarg.com/sdk/latest/windows.txt'
Using Vulkan SDK 1.3.261.1
resolved via 'https://vulkan.lunarg.com/sdk/latest/linux.txt'