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Controller sorting and proper execution in a chain (Fixes ros-control…
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…s#853) (ros-controls#1063)

* Added test for the reordering controllers case

* Perform controller sorting at the end of switch_controller

* fix the list_chained_controllers_srv test case for the new controller sorting

* move the logic to a separate function

* Apply suggestions from code review

Co-authored-by: Christoph Fröhlich <[email protected]>

* remove obsolete TODO comments in the controller chaining tests

* Add a test case to sort 6 controllers in chained mode

* Added a method to retrieve the following controller names given a controller name

* Update the controller_sorting method to support progressive chaining ability

* Added test case to sort chained controllers with branching

* Added a method to retrieve the preceding controller names given a controller name

* Added logic to controller_sorting to support sorting branched controller chains

* Added some documentation to the newly added functions

* Add debug print of reordered controllers list once they are sorted

* Add the condition to skip the non-configured controllers

* remove logging for every command interface

* Improve the complex chain test case checking

* added a test case to sort independent chains

* Added fixes for the independent chains sorting

* better randomization in independent chains testing

* Fix minor logic issues

* Add 3rd chain for better complex testing

* Apply suggestions from code review - Denis

Co-authored-by: Dr. Denis <[email protected]>

* address pull request review comments

---------

Co-authored-by: Christoph Fröhlich <[email protected]>
Co-authored-by: Dr. Denis <[email protected]>
Co-authored-by: Bence Magyar <[email protected]>
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4 people authored Aug 11, 2023
1 parent 036640f commit 4045e12
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Showing 4 changed files with 969 additions and 13 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -389,6 +389,29 @@ class ControllerManager : public rclcpp::Node
const std::vector<ControllerSpec> & controllers, int strictness,
const ControllersListIterator controller_it);

/// A method to be used in the std::sort method to sort the controllers to be able to
/// execute them in a proper order
/**
* Compares the controllers ctrl_a and ctrl_b and then returns which comes first in the sequence
*
* @note The following conditions needs to be handled while ordering the controller list
* 1. The controllers that do not use any state or command interfaces are updated first
* 2. The controllers that use only the state system interfaces only are updated next
* 3. The controllers that use any of an another controller's reference interface are updated
* before the preceding controller
* 4. The controllers that use the controller's estimated interfaces are updated after the
* preceding controller
* 5. The controllers that only use the hardware command interfaces are updated last
* 6. All inactive controllers go at the end of the list
*
* \param[in] controllers list of controllers to compare their names to interface's prefix.
*
* @return true, if ctrl_a needs to execute first, else false
*/
bool controller_sorting(
const ControllerSpec & ctrl_a, const ControllerSpec & ctrl_b,
const std::vector<controller_manager::ControllerSpec> & controllers);

void controller_activity_diagnostic_callback(diagnostic_updater::DiagnosticStatusWrapper & stat);
diagnostic_updater::Updater diagnostics_updater_;

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224 changes: 224 additions & 0 deletions controller_manager/src/controller_manager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -118,6 +118,123 @@ bool command_interface_is_reference_interface_of_controller(
return true;
}

/**
* A method to retrieve the names of all it's following controllers given a controller name
* For instance, for the following case
* A -> B -> C -> D
* When called with B, returns C and D
* NOTE: A -> B signifies that the controller A is utilizing the reference interfaces exported from
* the controller B (or) the controller B is utilizing the expected interfaces exported from the
* controller A
*
* @param controller_name - Name of the controller for checking the tree
* \param[in] controllers list of controllers to compare their names to interface's prefix.
* @return list of controllers that are following the given controller in a chain. If none, return
* empty.
*/
std::vector<std::string> get_following_controller_names(
const std::string controller_name,
const std::vector<controller_manager::ControllerSpec> & controllers)
{
std::vector<std::string> following_controllers;
auto controller_it = std::find_if(
controllers.begin(), controllers.end(),
std::bind(controller_name_compare, std::placeholders::_1, controller_name));
if (controller_it == controllers.end())
{
RCLCPP_DEBUG(
rclcpp::get_logger("ControllerManager::utils"),
"Required controller : '%s' is not found in the controller list ", controller_name.c_str());

return following_controllers;
}
// If the controller is not configured, return empty
if (!(is_controller_active(controller_it->c) || is_controller_inactive(controller_it->c)))
return following_controllers;
const auto cmd_itfs = controller_it->c->command_interface_configuration().names;
for (const auto & itf : cmd_itfs)
{
controller_manager::ControllersListIterator ctrl_it;
if (command_interface_is_reference_interface_of_controller(itf, controllers, ctrl_it))
{
RCLCPP_DEBUG(
rclcpp::get_logger("ControllerManager::utils"),
"The interface is a reference interface of controller : %s", ctrl_it->info.name.c_str());
following_controllers.push_back(ctrl_it->info.name);
const std::vector<std::string> ctrl_names =
get_following_controller_names(ctrl_it->info.name, controllers);
for (const std::string & controller : ctrl_names)
{
if (
std::find(following_controllers.begin(), following_controllers.end(), controller) ==
following_controllers.end())
{
// Only add to the list if it doesn't exist
following_controllers.push_back(controller);
}
}
}
}
return following_controllers;
}

/**
* A method to retrieve the names of all it's preceding controllers given a controller name
* For instance, for the following case
* A -> B -> C -> D
* When called with C, returns A and B
* NOTE: A -> B signifies that the controller A is utilizing the reference interfaces exported from
* the controller B (or) the controller B is utilizing the expected interfaces exported from the
* controller A
*
* @param controller_name - Name of the controller for checking the tree
* \param[in] controllers list of controllers to compare their names to interface's prefix.
* @return list of controllers that are preceding the given controller in a chain. If none, return
* empty.
*/
std::vector<std::string> get_preceding_controller_names(
const std::string controller_name,
const std::vector<controller_manager::ControllerSpec> & controllers)
{
std::vector<std::string> preceding_controllers;
auto controller_it = std::find_if(
controllers.begin(), controllers.end(),
std::bind(controller_name_compare, std::placeholders::_1, controller_name));
if (controller_it == controllers.end())
{
RCLCPP_DEBUG(
rclcpp::get_logger("ControllerManager::utils"),
"Required controller : '%s' is not found in the controller list ", controller_name.c_str());
return preceding_controllers;
}
for (const auto & ctrl : controllers)
{
// If the controller is not configured, return empty
if (!(is_controller_active(ctrl.c) || is_controller_inactive(ctrl.c)))
return preceding_controllers;
auto cmd_itfs = ctrl.c->command_interface_configuration().names;
for (const auto & itf : cmd_itfs)
{
if (itf.find(controller_name) != std::string::npos)
{
preceding_controllers.push_back(ctrl.info.name);
auto ctrl_names = get_preceding_controller_names(ctrl.info.name, controllers);
for (const std::string & controller : ctrl_names)
{
if (
std::find(preceding_controllers.begin(), preceding_controllers.end(), controller) ==
preceding_controllers.end())
{
// Only add to the list if it doesn't exist
preceding_controllers.push_back(controller);
}
}
}
}
}
return preceding_controllers;
}

} // namespace

namespace controller_manager
Expand Down Expand Up @@ -1116,6 +1233,20 @@ controller_interface::return_type ControllerManager::switch_controller(
controller.info.claimed_interfaces.clear();
}
}

// Reordering the controllers
std::sort(
to.begin(), to.end(),
std::bind(
&ControllerManager::controller_sorting, this, std::placeholders::_1, std::placeholders::_2,
to));

RCLCPP_DEBUG(get_logger(), "Reordered controllers list is:");
for (const auto & ctrl : to)
{
RCLCPP_DEBUG(this->get_logger(), "\t%s", ctrl.info.name.c_str());
}

// switch lists
rt_controllers_wrapper_.switch_updated_list(guard);
// clear unused list
Expand Down Expand Up @@ -2280,6 +2411,99 @@ controller_interface::return_type ControllerManager::check_preceeding_controller
}
}
return controller_interface::return_type::OK;
}

bool ControllerManager::controller_sorting(
const ControllerSpec & ctrl_a, const ControllerSpec & ctrl_b,
const std::vector<controller_manager::ControllerSpec> & controllers)
{
// If the controllers are not active, then should be at the end of the list
if (!is_controller_active(ctrl_a.c) || !is_controller_active(ctrl_b.c))
{
if (is_controller_active(ctrl_a.c)) return true;
return false;
}

const std::vector<std::string> cmd_itfs = ctrl_a.c->command_interface_configuration().names;
const std::vector<std::string> state_itfs = ctrl_a.c->state_interface_configuration().names;
if (cmd_itfs.empty() || !ctrl_a.c->is_chainable())
{
// The case of the controllers that don't have any command interfaces. For instance,
// joint_state_broadcaster
return true;
}
else
{
auto following_ctrls = get_following_controller_names(ctrl_a.info.name, controllers);
if (following_ctrls.empty()) return false;
// If the ctrl_b is any of the following controllers of ctrl_a, then place ctrl_a before ctrl_b
if (
std::find(following_ctrls.begin(), following_ctrls.end(), ctrl_b.info.name) !=
following_ctrls.end())
return true;
else
{
auto ctrl_a_preceding_ctrls = get_preceding_controller_names(ctrl_a.info.name, controllers);
// This is to check that the ctrl_b is in the preceding controllers list of ctrl_a - This
// check is useful when there is a chained controller branching, but they belong to same
// branch
if (
std::find(ctrl_a_preceding_ctrls.begin(), ctrl_a_preceding_ctrls.end(), ctrl_b.info.name) !=
ctrl_a_preceding_ctrls.end())
{
return false;
}

// This is to handle the cases where, the parsed ctrl_a and ctrl_b are not directly related
// but might have a common parent - happens in branched chained controller
auto ctrl_b_preceding_ctrls = get_preceding_controller_names(ctrl_b.info.name, controllers);
std::sort(ctrl_a_preceding_ctrls.begin(), ctrl_a_preceding_ctrls.end());
std::sort(ctrl_b_preceding_ctrls.begin(), ctrl_b_preceding_ctrls.end());
std::list<std::string> intersection;
std::set_intersection(
ctrl_a_preceding_ctrls.begin(), ctrl_a_preceding_ctrls.end(),
ctrl_b_preceding_ctrls.begin(), ctrl_b_preceding_ctrls.end(),
std::back_inserter(intersection));
if (!intersection.empty())
{
// If there is an intersection, then there is a common parent controller for both ctrl_a and
// ctrl_b
return true;
}

// If there is no common parent, then they belong to 2 different sets
auto following_ctrls_b = get_following_controller_names(ctrl_b.info.name, controllers);
if (following_ctrls_b.empty()) return true;
auto find_first_element = [&](const auto & controllers_list)
{
auto it = std::find_if(
controllers.begin(), controllers.end(),
std::bind(controller_name_compare, std::placeholders::_1, controllers_list.back()));
if (it != controllers.end())
{
int dist = std::distance(controllers.begin(), it);
return dist;
}
};
const int ctrl_a_chain_first_controller = find_first_element(following_ctrls);
const int ctrl_b_chain_first_controller = find_first_element(following_ctrls_b);
if (ctrl_a_chain_first_controller < ctrl_b_chain_first_controller) return true;
}

// If the ctrl_a's state interface is the one exported by the ctrl_b then ctrl_b should be
// infront of ctrl_a
// TODO(saikishor): deal with the state interface chaining in the sorting algorithm
auto state_it = std::find_if(
state_itfs.begin(), state_itfs.end(),
[ctrl_b](auto itf) { return (itf.find(ctrl_b.info.name) != std::string::npos); });
if (state_it != state_itfs.end())
{
return false;
}

// The rest of the cases, basically end up at the end of the list
return false;
}
};

void ControllerManager::controller_activity_diagnostic_callback(
Expand Down
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