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anime4k相关方案升级v4
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修改a4kv3示例为a4kv4
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hooke007 committed Aug 18, 2021
1 parent a7b908f commit 5dad5d8
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Showing 2 changed files with 6 additions and 6 deletions.
10 changes: 5 additions & 5 deletions input.conf
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CTRL+2 change-list glsl-shaders toggle "~~/shaders/ravu-zoom-r3.glsl"
##开启/关闭 单项:FSRCNNX(推荐方案:速度稍慢,两倍放大,细微提升线条锐利度)
CTRL+3 change-list glsl-shaders toggle "~~/shaders/FSRCNNX_x2_8-0-4-1_LineArt.glsl"
##开启/关闭 单项:anime4k(推荐方案:速度快,不负责拉伸,重建线条)
CTRL+4 change-list glsl-shaders toggle "~~/shaders/Anime4K_Line_Reconstruction_Heavy_L.glsl"
##开启/关闭 单项:acnet
##开启/关闭 单项:Anime4k(推荐方案:速度快,不负责拉伸,重建线条)
CTRL+4 change-list glsl-shaders toggle "~~/shaders/Anime4K_Restore_CNN_Moderate_M.glsl"
##开启/关闭 单项:Anime4KCPP Net
CTRL+5 change-list glsl-shaders toggle "~~/shaders/ACNet_HDN_L1.glsl"
##开启/关闭 单项:对比度自适应锐化
CTRL+6 change-list glsl-shaders toggle "~~/shaders/cas_luma_0_5.glsl"
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##开启/关闭 单项:NNEDI3
CTRL+8 change-list glsl-shaders toggle "~~/shaders/nnedi3-nns64-win8x4.glsl"

##覆盖式替换 组合:anime4k的"DTDD"(速度快,不负责拉伸,感知强化)
CTRL+9 change-list glsl-shaders set "~~/shaders/Anime4K_DarkLines_HQ.glsl;~~/shaders/Anime4K_ThinLines_HQ.glsl;~~/shaders/Anime4K_Denoise_Bilateral_Mode.glsl;~~/shaders/Anime4K_Deblur_DoG.glsl"
##覆盖式替换 组合:Anime4k的"DTDD"(速度快,不负责拉伸,感知强化)
CTRL+9 change-list glsl-shaders set "~~/shaders/Anime4K_Darken_HQ.glsl;~~/shaders/Anime4K_Thin_HQ.glsl;~~/shaders/Anime4K_Denoise_Bilateral_Mode.glsl;~~/shaders/Anime4K_Deblur_DoG.glsl"
##覆盖式替换 组合:双SSIM辅助内建算法进行放大缩小
CTRL+0 change-list glsl-shaders set "~~/shaders/SSimSuperRes.glsl;~~/shaders/SSimDownscaler.glsl"

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2 changes: 1 addition & 1 deletion mpv.conf
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##--glsl-shaders-append 等效 --glsl-shader=<value> (注意和上行说明中参数的区别),表示追加着色器(单次仅能追加一项),并不会覆盖第一条 --glsl-shaders=<value> 指定的着色器,可无限追加该命令。

##初始加载多个着色器的示例写法
#glsl-shaders = "~~/shaders/Anime4K_Denoise_Bilateral_Mode.glsl;~~/shaders/Anime4K_Deblur_DoG.glsl;~~/shaders/Anime4K_DarkLines_HQ.glsl;~~/shaders/Anime4K_ThinLines_HQ.glsl;~~/shaders/Anime4K_Upscale_CNN_M_x2.glsl"
#glsl-shaders = "~~/shaders/Anime4K_Clamp_Highlights.glsl;~~/shaders/Anime4K_Restore_CNN_Moderate_M.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_S.glsl"

#glsl-shaders-append = "~~/shaders/SSimDownscaler.glsl"
# [与 --dscale=mitchell 和 --linear-downscaling=no 一起使用] 对MPV的内置缩小算法增强
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