2D Graphics Modeler
Submitted by: Team Qties
Time spent: x hours spent in total
This 2D Graphics Modeler will demonstrate the capabilities of 2D Graphics Modeler Inc's graphics engine.
Potential customers will be looking for a 2D Graphics rendering library which can be integrated into their own software suite.
- Inheritance
- Aggregation
- Exception handlers
- a virtual function
- at least two overloaded operators
- at least one class that uses templates
- at least one class that contains a pointer !!We must highlight these features in our code!!
The following required functionality is complete:
- Admin can access changing shapes
- Vector class implementation
- Read shapes from a parser
- Add a shape
- Remove a shape
- Move a shape
- Saving a shape