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GitHub Action to Cross Compile Rust Projects

This action lets you easily cross-compile Rust projects using cross.

Here's a simplified example from the test and release workflow for my tool ubi:

jobs:
  release:
    name: Release - ${{ matrix.platform.os-name }}
    strategy:
      matrix:
        platform:
          - os-name: FreeBSD-x86_64
            runs-on: ubuntu-20.04
            target: x86_64-unknown-freebsd
            skip_tests: true

          - os-name: Linux-x86_64
            runs-on: ubuntu-20.04
            target: x86_64-unknown-linux-musl

          - os-name: Linux-aarch64
            runs-on: ubuntu-20.04
            target: aarch64-unknown-linux-musl

          - os-name: Linux-riscv64
            runs-on: ubuntu-20.04
            target: riscv64gc-unknown-linux-gnu

          - os-name: Windows-x86_64
            runs-on: windows-latest
            target: x86_64-pc-windows-msvc

          - os-name: macOS-x86_64
            runs-on: macOS-latest
            target: x86_64-apple-darwin

          # more targets here ...

    runs-on: ${{ matrix.platform.runs-on }}
    steps:
      - name: Checkout
        uses: actions/checkout@v4
      - name: Build binary
        uses: houseabsolute/actions-rust-cross@v1
        with:
          command: ${{ matrix.platform.command }}
          target: ${{ matrix.platform.target }}
          args: "--locked --release"
          strip: true
      - name: Publish artifacts and release
        uses: houseabsolute/actions-rust-release@v0
        with:
          executable-name: ubi
          target: ${{ matrix.platform.target }}

Note that for Linux or BSD targets, you should always set the runs-on key to a Linux x86-64 architecture runner.

If you only want to do native ARM compilation, for example using the ubuntu-latest-arm runner, then there's no need to use this action. However, if you want to compile for many platforms, including Linux ARM, using this action will simplify your config. This action is only tested on Ubuntu x86-64, Windows, and macOS runners.

Input Parameters

This action takes the following parameters:

Key Type Required? Description
command string (one of build, test, both (build and test), or bench) no The command(s) to run. The default is build. Running the test command will fail with *BSD targets and non-x86 Windows.
target string yes The target triple to compile for. This should be one of the targets found by running rustup target list.
working-directory string no The working directory in which to run the cargo or cross commands. Defaults to the current directory (.).
toolchain string (one of stable, beta, or nightly) no The Rust toolchain version to install. The default is stable.
GITHUB_TOKEN string no Defaults to the value of ${{ github.token }}.
args string no A string-separated list of arguments to be passed to cross build, like --release --locked.
strip boolean (true or false) no If this is true, then the resulting binaries will be stripped if possible. This is only possible for binaries which weren't cross-compiled.
cross-version string no This can be used to set the version of cross to use. If specified, it should be a specific cross release tag (like v0.2.3) or a git ref (commit hash, HEAD, etc.). If this is not set then the latest released version will always be used. If this is set to a git ref then the version corresponding to that ref will be installed.
use-rust-cache boolean no Whether or not to use the Swatinem/rust-cache@v2 action. This defaults to true.
rust-cache-parameters string (containing JSON) no This must be a string containing valid JSON. The JSON should be an object where the keys are the parameters for the Swatinem/rust-cache@v2 action.

How it Works

Under the hood, this action will compile your binaries with either cargo or cross, depending on the host machine and target. For Linux builds, it will always use cross except for builds targeting an x86 architecture like x86_64 or i686.

On Windows and macOS, it's possible to compile for all supported targets out of the box, so cross will not be used on those platforms.

If it needs to install cross, it will install the latest version by downloading a release using my tool ubi. This is much faster than using cargo to build cross.

When compiling on Windows, it will do so in a Powershell environment, which can matter in some corner cases, like compiling the openssl crate with the vendored feature.

When running cargo on a Linux system, it will also include the output of running lsb_release --short --description in the cache key. This is important for crates that link against system libraries. If those library versions change across OS versions (e.g. Ubuntu 20.04 to 22.04), then the cache will be broken for these cases.

When running cross, the hash of the cross binary will be included in the cache key. This is done because the Docker images that cross uses can change when cross is updated. We want to make sure that we do not re-use the cache across changes when these images change.

Finally, it will run strip to strip the binaries it builds if the strip parameter is true. This is only possible for builds that are not done via cross. In addition, Windows builds for aarch64 cannot be stripped either.

Caching

By default, this action will use the Swatinem/rust-cache@v2 action to cache compiled dependencies for a crate. Note that per the documentation for the rust-cache action, it has fairly limited value for crates without a Cargo.lock file. The key parameter passed to this action will always include the value of the target input. If you specify a key parameter in rust-cache-parameters, then the target input will be appended to the value you specify.

Weird Caching Issue with Multiple Crates

In my testing, it seemed like in some cases restoring the cache would delete existing files in a target directory. This manifested with this sequence of actions:

  1. Run actions-rust-cross to compile a crate in a top-level directory.
  2. Run actions-rust-cross to compile a crate in a subdirectory.

After step 2, the compiled binaries from step 1 were no longer present, sometimes. I'm not sure exactly what's going on here, but my recommendation is to structure your workflows so that this cannot affect you.

For example, if you have multiple crates, each of which builds a binary you want to release, then you can avoid this issue by structuring your workflow as follows:

  1. Run actions-rust-cross to compile crate A.
  2. Run the release steps for crate A.
  3. Run actions-rust-cross to compile crate B.
  4. Run the release steps for crate B.

When structured this way, it does not matter if the output of crate A is deleted in step 3.