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Why? - During the constructor of the G4 class, a check is made whether all the initialisation is done (generator/geometry/phys list) - The toolchain layout is - construct - initialise - execute (N time) - finalise - destruct Therefore things won't work. And I've checked the current G4 source on github - it's still like that We therefore can't multiple inherit the action tools (we could potentially multiply inherit the init tools... but probably don't want to to be consistent with action tools) On the plus side - GHOST runs with WCSim_exe split into ~8 tools! Next step is to finish spliting WCSim_exe (we want to remove the tool eventually) Then, we start making the new tools do things other than just load WCSim classes But step 0 is to setup comparison tool to ensure WCSim & GHOST output is equivalent
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