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Fix PPC BE check.
Build #132: Commit e648211 pushed by flibitijibibo
November 9, 2024 02:36 2m 2s main
November 9, 2024 02:36 2m 2s
effects: Fix PowerPC support (#76)
Build #131: Commit 7e569cc pushed by flibitijibibo
November 9, 2024 02:28 1m 44s main
November 9, 2024 02:28 1m 44s
Fix PowerPC
Build #130: Pull request #76 synchronize by flibitijibibo
November 9, 2024 02:27 2m 13s Fancy2209:main
November 9, 2024 02:27 2m 13s
Fix endian check for SWAP macros
Build #122: Commit 04926f5 pushed by flibitijibibo
November 9, 2024 02:10 1m 55s main
November 9, 2024 02:10 1m 55s
internal: Added MOJOSHADER_BIG_ENDIAN define
Build #121: Commit 14c62c0 pushed by flibitijibibo
November 9, 2024 02:06 1m 50s main
November 9, 2024 02:06 1m 50s
effects: Parse version similar to DXBC version token
Build #119: Commit 1488f00 pushed by flibitijibibo
November 8, 2024 19:22 1m 33s main
November 8, 2024 19:22 1m 33s
effects: Fix parsing of XNA header/version
Build #118: Commit 1e5b673 pushed by flibitijibibo
November 8, 2024 18:24 8m 50s main
November 8, 2024 18:24 8m 50s
effects: Minor fixes for big-endian systems
Build #117: Commit 5bc49c3 pushed by flibitijibibo
November 8, 2024 18:12 3m 56s main
November 8, 2024 18:12 3m 56s
Add point_size fixup for MSL + sdlgpu (#75)
Build #116: Commit 01cc1f3 pushed by flibitijibibo
November 5, 2024 02:11 1m 46s main
November 5, 2024 02:11 1m 46s
Add point_size fixup for MSL + sdlgpu
Build #115: Pull request #75 synchronize by TheSpydog
November 5, 2024 01:52 1m 45s TheSpydog:msl_pointcoord
November 5, 2024 01:52 1m 45s
Add point_size fixup for MSL + sdlgpu
Build #114: Pull request #75 synchronize by TheSpydog
November 4, 2024 23:03 1m 34s TheSpydog:msl_pointcoord
November 4, 2024 23:03 1m 34s
Add point_size fixup for MSL + sdlgpu
Build #113: Pull request #75 opened by TheSpydog
November 4, 2024 01:35 1m 26s TheSpydog:msl_pointcoord
November 4, 2024 01:35 1m 26s
Use MSL directly for SDL_GPU (#74)
Build #112: Commit 32ae391 pushed by flibitijibibo
November 3, 2024 23:51 3m 5s main
November 3, 2024 23:51 3m 5s
Use MSL directly for SDL_GPU
Build #111: Pull request #74 synchronize by TheSpydog
November 3, 2024 05:04 49s TheSpydog:sdlgpu_msl
November 3, 2024 05:04 49s
Use MSL directly for SDL_GPU
Build #110: Pull request #74 synchronize by TheSpydog
November 3, 2024 02:06 1m 3s TheSpydog:sdlgpu_msl
November 3, 2024 02:06 1m 3s
Use MSL directly for SDL_GPU
Build #109: Pull request #74 synchronize by TheSpydog
November 3, 2024 02:00 1m 29s TheSpydog:sdlgpu_msl
November 3, 2024 02:00 1m 29s
Use MSL directly for SDL_GPU
Build #108: Pull request #74 synchronize by TheSpydog
November 3, 2024 01:58 1m 14s TheSpydog:sdlgpu_msl
November 3, 2024 01:58 1m 14s
Use MSL directly for SDL_GPU
Build #107: Pull request #74 synchronize by TheSpydog
November 3, 2024 01:55 1m 57s TheSpydog:sdlgpu_msl
November 3, 2024 01:55 1m 57s
Use MSL directly for SDL_GPU
Build #106: Pull request #74 opened by TheSpydog
November 2, 2024 23:06 2m 52s TheSpydog:sdlgpu_msl
November 2, 2024 23:06 2m 52s
October 18, 2024 15:20 3m 32s
sdlgpu: Fix compiler warning for hash functions
Build #104: Commit 9eea5d1 pushed by flibitijibibo
October 7, 2024 19:58 1m 20s main
October 7, 2024 19:58 1m 20s
sdlgpu: Fill in blob compiler, still needs hash calculator
Build #103: Commit 2e2d5d5 pushed by flibitijibibo
October 7, 2024 19:47 1m 21s main
October 7, 2024 19:47 1m 21s
sdlgpu: Define MojoShaderPrecompiled.bin format
Build #102: Commit 13c889e pushed by flibitijibibo
October 7, 2024 18:48 1m 3s main
October 7, 2024 18:48 1m 3s
sdlgpu: Free blobCache if it exists
Build #101: Commit fcbb565 pushed by flibitijibibo
October 7, 2024 17:28 53s main
October 7, 2024 17:28 53s
Update SDL_gpu_shadercross
Build #100: Commit 625f307 pushed by flibitijibibo
October 7, 2024 17:23 1m 38s main
October 7, 2024 17:23 1m 38s