Releases: icedown/CactEye-2
Releases · icedown/CactEye-2
Release 1.5.1.15
Release 1.3.1.14
Changelog
- Compiled against 1.3.1
Prerelease Build 12
THIS IS A VERSION FOR TESTING ONLY, DO NOT USE IN YOUR MAIN GAME
This is the first step in proceeding to the new Cacteye. There is still a long way to go.
Please submit any issues using Github to allow for tracking
Changes
- Removed old asteroid processors
- Added new Planetary processors for use with the FungEye
- Wide Field processors will no longer work in the FungEye
- Rebuilt direction calculation systems
- All Wide Field Science will require the planet to take up at least 95% of the view
- Zoom has been rebuilt on all Wide Field Processors and now should be able to reach even Pluto by tier 3
- Science experiments have been rebuilt and nerfed slightly.
- Science should be able to be gathered from planets without a configuration file, eg RSS
- Fungeye is now a probe camera, it automatically targets the planet it is orbit over
- Processor Tier determines how close to the planet you have to be to get the science, higher tier, closer tolerances
- Fungeye is now a fixed viewing angle camera
- Fungeye has a one time lens cap at launch
- Transmission should use the fastest processor onboard now
- CactEye will not be capable of Asteroid observations in the near future, a new processor may be required
- FungEye will be adapted to close Asteroid operations but it is not implemented yet
- Missions have been removed pending completion of rewrite
- Moved processors into appropriate science categories
- Removed all depreciated DOE parts
Release Build 13
Changelog
- Updated to 1.3.0
- De-Linqed
- Depreciating Asteroid Processors - Please do NOT use them on active craft
Release Build 11
- Compiled against 1.2.2
Release Build 10
Release Build 10
- Compiled against 1.2.1
- Fixed Asteroid Processor science bug
Release Build 9
Changelog
- Compiled Against 1.2.0
- Restructured GUI for better usability
Release Build 8
- Removed DOE hook
- Science Definitions overhauled again to clean them up
- Science Rebalance
- Fungeye with a level 1 processor should produce 12 Science on the first action
- Science Changes
- Processor Level Multipliers
- Level 1 25%
- Level 2 50%
- Level 3 100%
- Telescope Multipliers
- Fungeye 50%
- CactEye 100%
- Science given is calculated (BaseScience * Processor Multiplier * Telescope Multiplier)
- Adaptive Science Cap added based on the same multipliers, It is no longer possible to get all of the data for a Subject until you have a CactEye Telescope with a level 3 processor
- Processor Level Multipliers
- Contracts reworked to use new science experiment definitions
Science Revamp Testing
Changelog
- Removed DOE hook
- Science Definitions overhauled again to clean them up
- Science Rebalance
- Fungeye with a level 1 processor should produce 12 Science on the first action
- Science Changes
- Processor Level Multipliers
- Level 1 25%
- Level 2 50%
- Level 3 100%
- Telescope Multipliers
- Fungeye 50%
- CactEye 100%
- Science given is calculated (BaseScience * Processor Multiplier * Telescope Multiplier)
- Adaptive Science Cap added based on the same multipliers, It is no longer possible to get all of the data for a subject until you have a CactEye Telescope with a level 3 processor
- Processor Level Multipliers
Release Build 7
- Dres bug fixed finally, hopefully again