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Releases: icedown/CactEye-2

Release 1.5.1.15

29 Oct 11:46
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#Change Log

  • Updated to KSP 1.5.1
  • Changed out of power GUI action to close and notify user rather than just blank the window

Release 1.3.1.14

22 Oct 23:59
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Changelog

  • Compiled against 1.3.1

Prerelease Build 12

27 Feb 02:01
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Prerelease Build 12 Pre-release
Pre-release

THIS IS A VERSION FOR TESTING ONLY, DO NOT USE IN YOUR MAIN GAME

This is the first step in proceeding to the new Cacteye. There is still a long way to go.
Please submit any issues using Github to allow for tracking

Changes

  • Removed old asteroid processors
  • Added new Planetary processors for use with the FungEye
  • Wide Field processors will no longer work in the FungEye
  • Rebuilt direction calculation systems
  • All Wide Field Science will require the planet to take up at least 95% of the view
  • Zoom has been rebuilt on all Wide Field Processors and now should be able to reach even Pluto by tier 3
  • Science experiments have been rebuilt and nerfed slightly.
  • Science should be able to be gathered from planets without a configuration file, eg RSS
  • Fungeye is now a probe camera, it automatically targets the planet it is orbit over
  • Processor Tier determines how close to the planet you have to be to get the science, higher tier, closer tolerances
  • Fungeye is now a fixed viewing angle camera
  • Fungeye has a one time lens cap at launch
  • Transmission should use the fastest processor onboard now
  • CactEye will not be capable of Asteroid observations in the near future, a new processor may be required
  • FungEye will be adapted to close Asteroid operations but it is not implemented yet
  • Missions have been removed pending completion of rewrite
  • Moved processors into appropriate science categories
  • Removed all depreciated DOE parts

Release Build 13

19 Jul 02:54
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Changelog

  • Updated to 1.3.0
  • De-Linqed
  • Depreciating Asteroid Processors - Please do NOT use them on active craft

Release Build 11

01 Jan 18:33
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  • Compiled against 1.2.2

Release Build 10

12 Nov 20:30
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Release Build 10

  • Compiled against 1.2.1
  • Fixed Asteroid Processor science bug

Release Build 9

21 Oct 06:29
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Changelog

  • Compiled Against 1.2.0
  • Restructured GUI for better usability

Release Build 8

27 Sep 02:09
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  • Removed DOE hook
  • Science Definitions overhauled again to clean them up
  • Science Rebalance
  • Fungeye with a level 1 processor should produce 12 Science on the first action
  • Science Changes
    • Processor Level Multipliers
      • Level 1 25%
      • Level 2 50%
      • Level 3 100%
    • Telescope Multipliers
      • Fungeye 50%
      • CactEye 100%
    • Science given is calculated (BaseScience * Processor Multiplier * Telescope Multiplier)
    • Adaptive Science Cap added based on the same multipliers, It is no longer possible to get all of the data for a Subject until you have a CactEye Telescope with a level 3 processor
  • Contracts reworked to use new science experiment definitions

Science Revamp Testing

21 Sep 07:57
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Pre-release

Changelog

  • Removed DOE hook
  • Science Definitions overhauled again to clean them up
  • Science Rebalance
  • Fungeye with a level 1 processor should produce 12 Science on the first action
  • Science Changes
    • Processor Level Multipliers
      • Level 1 25%
      • Level 2 50%
      • Level 3 100%
    • Telescope Multipliers
      • Fungeye 50%
      • CactEye 100%
    • Science given is calculated (BaseScience * Processor Multiplier * Telescope Multiplier)
    • Adaptive Science Cap added based on the same multipliers, It is no longer possible to get all of the data for a subject until you have a CactEye Telescope with a level 3 processor

Release Build 7

09 Sep 20:58
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  • Dres bug fixed finally, hopefully again