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computers
Sergey edited this page Dec 6, 2023
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- getSlotContent(int id) - returns table with item/fluid and amount
- voidSlotContent(int id) - deletes items/fluids in slot
- int getSlotsCount()
- int getSlotMode(int slotId, int direction) - returns input/output/disabled... mode setting for selected slot and direction
- int toggleSlotMode(int slotId, int direction) - changes mode (push, pull, default, disabled..) for slot and returns resulted mode
- int getRecipeProgress()
- boolean hasRecipe()
- boolean hasRecipe()
- int getDepletionProgress() - same as getRecipeProgress()
- double getMaxHeatCapacity()
- enableReactor() - turn reactor on (does not override redstone input)
- disableReactor() - turn reactor off (disables reactor even if redstone input)
- int getEnergyPerTick()
- int getEnergyStored()
- double getHeatMultiplier()
- int getModeratorsCount() - active moderators
- int getHeatSinksCount() - active heatsinks
- int getFuelCellsCount()
- int getCooling() - total of active heatsinks cooling per tick
- int getHeat() - resulted reaction heat per tick
- int getHeatStored()
- void voidFuel() - removes fuel from reactor
- Object[] getFuelInSlot() - returns table with item name and qty
- boolean hasRecipe()
- enableReactor() - turn reactor on (does not override redstone input)
- disableReactor() - turn reactor off (disables reactor even if redstone input)
- int getPlasmaStability()
- int getEnergyPerTick()
- int getEnergyStored()
- int getHeatStored()
- int getMaxHeatCapacity()
- int setRFAmplification(int val) - value range 1 - 100
- void voidFuel() - removes fuel from reactor
- Object[] getFuelInSlot() - returns table with item name and qty