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Korrow edited this page Jun 13, 2016
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- Entity Component Systems Shootout: EntityX, Anax, Artemis (C++) - A comparison of some popular entity component systems
- Implementation of a component-based entity system in modern C++ - Talk from CppCon 2015
- Battleship - Has examples of cross compiling for Windows using MXE in Travis. Also uses Travis to deploy build artifacts for releases.
- Learn OpenGL - Uses GLFW3
- Unit testing with GoogleTest and CMake - Also see the comments from Henry Schreiner