Releases: indiesoftby/defold-playable-ads
1.5.1
1.5.0
This version adds support for Defold 1.8.0.
1.4.1
Quick-fix: Facebook Playable Preview Tool blocks the Gamepad API, so a temporary workaround has been added to the HTML5 template.
1.4.0
What's Changed
Added support for Unity Ads, updated documentation, updated example to test how the sound is paused in the Unity Ad Tester when the player minimises the app.
1.3.0
This version adds a new --architectures
parameter that will keep only the specified architectures in the release file. The default architecture is now WASM, since most players have WASM support https://developers.poki.com/player-device-report/
1.2.5
This version adds support for Defold 1.4.8, which requires Java 17. Plus, removed the warning about running the game from local filesystem.
1.2.4
What's New
- Added a command line argument to exclude WebAssembly files (default is true) -
--exclude-wasm <arg>
. - Updated UglifyJS to fix issue #9.
Full Changelog: 1.2.3...1.2.4
1.2.3
What's Changed
- Remove spaces and other characters from filenames to match Bob output by @dri-richard in #7
New Contributors
- @dri-richard made their first contribution in #7
Full Changelog: 1.2.2...1.2.3