This repository has been archived by the owner on Jul 4, 2020. It is now read-only.
Releases: irmen/Tale
Releases · irmen/Tale
release 4.6
release 4.5
- you can now take and hold multiple items of the same type
- savegames are working again
release 4.3
Making sure the license is included in the distribution.
release 4.2
Removed the (barely functional) hint system. It may be replaced with something new in a future version.
Fixed a few small bugs
Fixed most type hinting issues reported by newer mypy version.
release 4.1
some small updates and bug fixes, new doc theme
release 4.0
- stats (agi, wis, str, etcetera) have been removed from the races definition (they were not used anywhere anyway)
- web interface no longer shows passwords.
- exits and doors now can have a text that is shown when player goes through them
- improved error message when startlocation(s) are misconfigured
- no longer display creature race+bodytype when examining. (can be re-enabled in story config)
- pets will now always keep up with their owner.
- fixed follow bug.
release 3.7
- improvements to deploying stories as zipfiles (tale.author tool)
- improvements to automatic library dependency installation
- input prompts now also use stylized quotes, dashes, etc.
- somewhat better output speed when using windows cmd.exe with prompt-toolkit
- circle story: pets purchased in the pet store now actually follow you around
release 3.6
- web interface fixes
- some small other fixes
- cleaned up some outdated ideas
- zed-is-me story is now complete. Try it out!
- official documentation url is now http://tale.readthedocs.io/
release 3.5
- save game loading should finally be working
- many bugfixes, for instance with the new Money object
- money has been revalued, 1.0 == 1 gold (instead of 10 gold)
- doors are closed by default
- make more use of Exit.connect / Door.connect
- improved algorithm for a/an
- removed living, player, item and exi> text formats
- optimized output text processing for web interface
release 3.4
Major updates, including:
- new license: LGPL (allows for easier use of Tale as a library)
- changes in ParseResult to avoid creating multiple lists of parsed arguments (who_order is gone), and to access the most often used parsed entities
- shop fixes
- added simple ssl support to wsgi webserver
- mudobject.story_state added
- games now saved via serpent instead of pickle, loading no longer generates a lot of duplicate detached objects
- improved the login and character creaton procedures
- optionally uses prompt_toolkit for a nicer command line experience
- added some more behaviors to the circle story's inhabitants
- money can now be dropped on the floor (as an item) and picked up
- items now have a 'takeable' property so you don't have to override allow_take_item everywhere.