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This repository has been archived by the owner on Jul 4, 2020. It is now read-only.

Releases: irmen/Tale

release 4.6

21 Feb 21:42
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fixed exit binding bug

release 4.5

09 Dec 16:43
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  • you can now take and hold multiple items of the same type
  • savegames are working again

release 4.3

04 Jul 17:22
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Making sure the license is included in the distribution.

release 4.2

30 Jun 13:08
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Removed the (barely functional) hint system. It may be replaced with something new in a future version.

Fixed a few small bugs

Fixed most type hinting issues reported by newer mypy version.

release 4.1

27 Mar 19:45
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some small updates and bug fixes, new doc theme

release 4.0

08 Aug 12:26
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  • stats (agi, wis, str, etcetera) have been removed from the races definition (they were not used anywhere anyway)
  • web interface no longer shows passwords.
  • exits and doors now can have a text that is shown when player goes through them
  • improved error message when startlocation(s) are misconfigured
  • no longer display creature race+bodytype when examining. (can be re-enabled in story config)
  • pets will now always keep up with their owner.
  • fixed follow bug.

release 3.7

26 Jul 21:13
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  • improvements to deploying stories as zipfiles (tale.author tool)
  • improvements to automatic library dependency installation
  • input prompts now also use stylized quotes, dashes, etc.
  • somewhat better output speed when using windows cmd.exe with prompt-toolkit
  • circle story: pets purchased in the pet store now actually follow you around

release 3.6

15 Jul 15:36
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  • web interface fixes
  • some small other fixes
  • cleaned up some outdated ideas
  • zed-is-me story is now complete. Try it out!
  • official documentation url is now http://tale.readthedocs.io/

release 3.5

09 Jul 10:35
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  • save game loading should finally be working
  • many bugfixes, for instance with the new Money object
  • money has been revalued, 1.0 == 1 gold (instead of 10 gold)
  • doors are closed by default
  • make more use of Exit.connect / Door.connect
  • improved algorithm for a/an
  • removed living, player, item and exi> text formats
  • optimized output text processing for web interface

release 3.4

19 Jun 19:34
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Major updates, including:

  • new license: LGPL (allows for easier use of Tale as a library)
  • changes in ParseResult to avoid creating multiple lists of parsed arguments (who_order is gone), and to access the most often used parsed entities
  • shop fixes
  • added simple ssl support to wsgi webserver
  • mudobject.story_state added
  • games now saved via serpent instead of pickle, loading no longer generates a lot of duplicate detached objects
  • improved the login and character creaton procedures
  • optionally uses prompt_toolkit for a nicer command line experience
  • added some more behaviors to the circle story's inhabitants
  • money can now be dropped on the floor (as an item) and picked up
  • items now have a 'takeable' property so you don't have to override allow_take_item everywhere.