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make multihand weapon handling component based
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6 changes: 3 additions & 3 deletions
6
src/main/java/io/redspace/ironsspellbooks/item/CastingItem.java
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3 changes: 2 additions & 1 deletion
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src/main/java/io/redspace/ironsspellbooks/item/weapons/IMultihandWeapon.java
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Original file line number | Diff line number | Diff line change |
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@@ -1,7 +1,8 @@ | ||
package io.redspace.ironsspellbooks.item.weapons; | ||
|
||
/** | ||
* Marker Interface. Will apply mainhand attributes when held in the offhand, if another Multihand Weapon is not held in the mainhand, as well as adjust tooltip accordingly. | ||
* Deprecated: Multihand functionality now determined via presence of {@link io.redspace.ironsspellbooks.registries.ComponentRegistry#MULTIHAND_WEAPON} component on the item | ||
*/ | ||
@Deprecated(forRemoval = true) | ||
public interface IMultihandWeapon { | ||
} |
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