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reduce earthquake and black hole effects at ridiculous power
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### Additions | ||
- Added Mana Regen attribute | ||
- Added the Amethyst Resonance Charm, a craftable necklace that gives +15% mana regeneration | ||
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### Changes | ||
- Buff Magic Arrow's base damage by 5 | ||
- Add CastSource to SpellCastEvent for developers | ||
- Rework Priest Armor Texture, courtesy of Crydigo | ||
- Tweak most jewelry textures | ||
- Any armor can now be upgraded instead of only mage armor (can_be_upgraded tag has been removed) | ||
- Spectral Hammer debris reduced | ||
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- Black Hole radius scales less significantly with spell power | ||
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### Fixes | ||
- Fixed inconsistent Magic Arrow block penetration | ||
- Fixed the two-handed sword models when using left hand mode | ||
- Mobs can no longer detect your armor when affected by True Invisibility | ||
- Fixed geckolib armor anchor points causing misaligned armor models when the player is animating | ||
- Fixed JEI recipe autocomplete exploit | ||
- Fixed Raise Dead spell not being able to find suitable ground locations at y < 0 | ||
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### API | ||
- Added InscribeSpellEvent, courtesy of Silvertide7 | ||
- Added ChangeManaEvent | ||
- Added SpellDamageEvent | ||
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