Skip to content

Commit

Permalink
buff magic arrow damage, changes.md
Browse files Browse the repository at this point in the history
  • Loading branch information
iron431 committed Oct 4, 2023
1 parent d784de0 commit f283ac3
Show file tree
Hide file tree
Showing 2 changed files with 5 additions and 4 deletions.
7 changes: 4 additions & 3 deletions LATEST_CHANGES.MD
Original file line number Diff line number Diff line change
@@ -1,9 +1,10 @@
### Additions
- Added SpellCastEvent and SpellHealEvent for developers, courtesy of Silvertide7
-


### Changes
- Significantly Optimized WorldUpgrader by skipping uninhabited chunks
- Buff Magic Arrow's base damage by 5
- Add CastSource to SpellCastEvent

### Fixes
- Fix Alchemist Cauldron having a null level when spawned in as a structure
- Fix inconsistent Magic Arrow block penetration
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,7 @@ public List<MutableComponent> getUniqueInfo(int spellLevel, LivingEntity caster)

public MagicArrowSpell() {
this.manaCostPerLevel = 5;
this.baseSpellPower = 5;
this.baseSpellPower = 10;
this.spellPowerPerLevel = 2;
this.castTime = 30;
this.baseManaCost = 40;
Expand Down

0 comments on commit f283ac3

Please sign in to comment.