Collaborative Unity Project for HEV subject : A Classroom Endeavor!
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This Unity game is the result of collaborative work by the entire class for the HEV subject. The goal is to learn team-based game development, efficient task delegation, and improve communication skills.
Rozdělení týmu
NÁZEV TÝMU LTD ČLENOVÉ MANAGEMENT ADAM DOLEŽAL VLADIMIR VORŠILKA 3D MODELING HONZA ADAM JŮZL, PROCHÁZKA 2D GRAPHIC UI MICHAL BÍLEK ALEŠ MRÁZEK PRG1 PETR POLÁK BUROCK, FLORIÁN, KŘÍSTEK, BONDAR PRG2 MARTIN JEŘÁBEK VOSTROVSKÝ, PROCHÁZKA, SVĚTELSKÝ, MÁKA, POŠVIC MERGE MASTER MARTIN REICHELT JEN MARCYN AUDIO VANĚČEK TOMÁŠ KRÁL GAME/WORLD/LEVEL DESIGN MICHAL NOVÁK PAVEL ŠOTOLA
Unity3D: The core engine for creating immersive 3D environments and experiences.
Blender: Used for 3D modeling, animation, and rendering.
[Other frameworks, plugins, and addons that will be used]
To get started read our guide: Guide
See the open issues for a list of proposed features (and known issues).
We encourage all contributors to follow our guidelines to ensure a smooth and efficient development process. Below you will find specific guides for Team Leaders (TLDs) and team members:
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New feature (ID FROM ISSUES!)
- Format:
team-name/feature/ID-nameOfFunction
- Example:
prg1/feature/20-gameManagerImplementation
- Format:
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Bug fix (ID FROM ISSUES!)
- Format:
team-name/fix/ID-nameOfFunction
- Example:
prg1/fix/20-repairingWrongImplementationOfGameManager
- Format:
- Update (branch rebase, MR, doc edit, typo fix, etc.)
- Format:
management/update/ID-nameOfUpdate
- Example:
management/update/01-readmeEdit
- Format:
It is important to properly describe what you did in the commit!
Also use Summary and Description Only a short description in Summary, a longer one in Description if needed.
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New feature
- Format:
feat: ID/description
- Example:
feat: 03/binding for keyboard
- Format:
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Bug fix
- Format:
fix: ID/description
- Example:
fix: 14/forward move binding
- Format:
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Code refactoring
- Format:
refactor: ID/description
- Example:
refactor: 15/new binding method
- Format:
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Performance optimization
- Format:
perf: ID/description
- Example:
perf: 38/debug and change perfomance of method
- Format: