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Collection of all the Design Patters with code example from HeadFirst Book

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This repo contains all the information necessary to build a solid foundation in Low Level Design

General approach for solving a low level design problem

TODO

Design Principles

TODO

Design Patterns

There are several ways to study design patterns. One simple and strongly adopted approach is to classify and study it through their utility on class As per the utility they are broadly classified into 3 sets

  • Creational: Deals with how are objects/class created
  • Structural: Deals with organising classes/objects to form larger structure and provide new functionality
  • Behavioural: Deals with identifying common communication patterns between object
Creational Structural Behavioural
Factory Decorator Strategy
Abstract Factory Adapter Observer
Singleton Facade State
Builder Composite Command
Prototype Proxy Iterator
Bridge Memento
FlyWeight Interpreter
Template
Visitor
Mediator
Chain of Responsibility