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RunRun

A simple try of an entire procedural game in WebGL.

Demo

http://jeremybouny.fr/runrun/

Features

  • Excessive use of procedural generation (terrain, animals, trees, platforms, etc.)
  • 2D Physics Engine Box2D (Emscripten version)
  • WebGL with Three.js
  • Pseudo random with Mersenne Twister
  • Terrain generation with Terrain-Generator (https://github.com/jbouny/terrain-generator)
  • 3D models from ROME (http://ro.me)

Screenshot

Alt text