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import React, { useEffect } from "react"; | ||
import { | ||
Modal, | ||
ModalOverlay, | ||
ModalContent, | ||
ModalHeader, | ||
ModalCloseButton, | ||
ModalBody, | ||
ModalFooter, | ||
Text, | ||
useDisclosure, | ||
Button, | ||
} from "@chakra-ui/react"; | ||
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function BugNotifier() { | ||
const OverlayOne = () => ( | ||
<ModalOverlay | ||
bg="none" | ||
backdropFilter="auto" | ||
backdropInvert="80%" | ||
backdropBlur="2px" | ||
/> | ||
); | ||
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const { isOpen, onOpen, onClose } = useDisclosure(); | ||
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useEffect(() => { | ||
const checkServerResponse = () => { | ||
onOpen(); | ||
}; | ||
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checkServerResponse(); | ||
}, [onOpen]); | ||
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return ( | ||
<> | ||
<Modal isCentered isOpen={isOpen} onClose={onClose}> | ||
<OverlayOne /> | ||
<ModalContent> | ||
<ModalHeader>Uh Oh!</ModalHeader> | ||
<ModalCloseButton /> | ||
<ModalBody> | ||
<Text mb={4}> | ||
Please note, there is a known rendering issue in CPU matches that | ||
may prevent you from completing the game (but feel free to give it | ||
a try!). | ||
</Text> | ||
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<Text mb={4}> | ||
This bug does not affect player vs player mode and is currently | ||
being addressed! | ||
</Text> | ||
</ModalBody> | ||
<ModalFooter> | ||
<Button colorScheme="blue" mr={3} onClick={onClose}> | ||
Got it, thanks for the heads up! | ||
</Button> | ||
</ModalFooter> | ||
</ModalContent> | ||
</Modal> | ||
</> | ||
); | ||
} | ||
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export default BugNotifier; |
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