Tools for editing TripleA maps.
Usage:
Usage: triplea-tools [COMMAND]
Commands:
help Displays help information about the specified command
excel Synchronizes the game file with an Excel spreadsheet to edit
the unit and territory attachments and initial placements
cp-notes Copy game notes into our out of the game file to a separate
HTML file for easier editing
template Plugin a matrix of values into a template
connections Automatically generate connections from polygons.txt
railroads For games that use canals through land as a railroad system,
this will automate much of the boilerplate
vars Create a few standard/convenience variables automatically
(like a all land territories) for use in triggers
fix-file-names Fix capitilzation of files in a folder, even on Windows
tile-join Joins image tile back into the full size original image
tile-quantize Quantize (standardize) the colors in an image to black
(borders), white (land) and blue (sea) for base tile images
tile-split Splits an image into equally sized square tile images