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keyboards/kbdfans/kbd67/mkiirgb/keymaps/jdominpa/keymap.c
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#include QMK_KEYBOARD_H | ||
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#define OS_GUI OSM(KC_LGUI) | ||
#define OS_ALT OSM(KC_LALT) | ||
#define OS_CTRL OSM(KC_LCTL) | ||
#define OS_SHFT OSM(KC_LSFT) | ||
#define OS_LSFT OSM(MOD_LSFT) | ||
#define OS_RSFT OSM(MOD_RSFT) | ||
#define TAB_L C(KC_TAB) | ||
#define TAB_R C(S(KC_TAB)) | ||
#define LA_NAV MO(NAV) | ||
#define LA_SYM OSL(SYM) | ||
#define LA_NAV LT(NAV, KC_SPC) | ||
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enum layers { | ||
DEF, | ||
NAV, | ||
SYM, | ||
NUM, | ||
GAMING, | ||
GAME, | ||
}; | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
[DEF] = LAYOUT_65_ansi_blocker( /* Default */ | ||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_ESC, KC_DEL, | ||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, XXXXXXX, | ||
KC_BSPC, LGUI_T(KC_A), LALT_T(KC_S), LCTL_T(KC_D), LSFT_T(KC_F), KC_G, KC_H, RSFT_T(KC_J), RCTL_T(KC_K), RALT_T(KC_L), RGUI_T(KC_SCLN), KC_QUOT, KC_ENT, TG(GAMING), | ||
OS_SHFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, OS_SHFT, KC_UP, XXXXXXX, | ||
KC_LCTL, KC_LGUI, LA_NAV, KC_SPC, LA_SYM, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT), | ||
KC_BSPC, LGUI_T(KC_A), LALT_T(KC_S), LCTL_T(KC_D), LSFT_T(KC_F), KC_G, KC_H, RSFT_T(KC_J), RCTL_T(KC_K), RALT_T(KC_L), RGUI_T(KC_SCLN), KC_QUOT, KC_ENT, TG(GAME), | ||
OS_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, OS_RSFT, KC_UP, XXXXXXX, | ||
KC_LCTL, KC_LGUI, KC_LALT, LA_NAV, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT), | ||
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[NAV] = LAYOUT_65_ansi_blocker( /* Navigation and editing */ | ||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | ||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, | ||
XXXXXXX, KC_TAB, KC_WSCH, TAB_L, TAB_R, KC_VOLU, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | ||
XXXXXXX, OS_GUI, OS_ALT, OS_CTRL, OS_SHFT, KC_VOLD, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC, XXXXXXX, XXXXXXX, XXXXXXX, | ||
XXXXXXX, KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, KC_VOLD, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC, XXXXXXX, XXXXXXX, XXXXXXX, | ||
XXXXXXX, KC_MSTP, KC_MUTE, KC_MPRV, KC_MNXT, KC_MPLY, KC_UNDO, KC_CUT, KC_COPY, KC_PSTE, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, | ||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX), | ||
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[SYM] = LAYOUT_65_ansi_blocker( /* Symbols */ | ||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | ||
XXXXXXX, KC_ESC, KC_LBRC, KC_LCBR, KC_LPRN, KC_TILD, KC_CIRC, KC_RPRN, KC_RCBR, KC_RBRC, KC_GRV, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | ||
XXXXXXX, KC_MINS, KC_ASTR, KC_EQL, KC_UNDS, KC_DLR, KC_HASH, OS_SHFT, OS_CTRL, OS_ALT, OS_GUI, XXXXXXX, XXXXXXX, XXXXXXX, | ||
XXXXXXX, KC_PLUS, KC_PIPE, KC_AT, KC_SLSH, KC_PERC, XXXXXXX, KC_BSLS, KC_AMPR, KC_QUES, KC_EXLM, XXXXXXX, XXXXXXX, XXXXXXX, | ||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX), | ||
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[NUM] = LAYOUT_65_ansi_blocker( /* Numbers and function keys */ | ||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, | ||
XXXXXXX, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | ||
XXXXXXX, OS_GUI, OS_ALT, OS_CTRL, OS_SHFT, KC_F11, KC_F12, OS_SHFT, OS_CTRL, OS_ALT, OS_GUI, XXXXXXX, XXXXXXX, XXXXXXX, | ||
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, XXXXXXX, | ||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX), | ||
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[GAMING] = LAYOUT_65_ansi_blocker( /* Gaming */ | ||
[GAME] = LAYOUT_65_ansi_blocker( /* Gaming */ | ||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, | ||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, XXXXXXX, | ||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, TG(GAMING), | ||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, TG(GAME), | ||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, XXXXXXX, | ||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT), | ||
}; | ||
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layer_state_t layer_state_set_user(layer_state_t state) { | ||
return update_tri_layer_state(state, NAV, SYM, NUM); | ||
} |
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