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Underwater twist on *Hunt the Wumpus* where players hunt the Kraken while managing limited oxygen. Project focuses on implementing object-oriented principles and game mechanics in C++.

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csc2210-wumpus-hunt

Names: Daniel Deal, Nicholas Dickson, Leigh Goetsch

Build information:

C++ version: 20

Build tool: Ninja.exe

g++ version: 3.29.6

Steps: We use Cmake to run the build using the src/CMakeLists.txt file

Executable location: src/cmake-build-debug/Wumpus.exe

Changes to Game:

Kraken replaces the Wumpus.

Whirlpool replaces the bats that randomly move you.

Bottomless pit was removed.

Riptide was added that randomly throws you to an edge.

Oxygen level was added as a time limit.

Harpoons replaced arrows.

Nets were added to give the user a more favorable chance of finding the kraken.

Air tanks were added to replace the treasure, and increase your turn limit.

Map displays everything on the map, and is 5x6.

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Underwater twist on *Hunt the Wumpus* where players hunt the Kraken while managing limited oxygen. Project focuses on implementing object-oriented principles and game mechanics in C++.

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