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jenov/automatic_material_id_nodal
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For precaution, first make a backup of your scene. This script is used to create a material id node-based. I have used the idea for the compositing scheme that by Olivier Boscournu. My script has helped me to learn some more programming with nodes in blender. This Script create a full copy from your scene. Usage: 1 Open the composer of nodes (in mode: compositing nodes "tree_type") and a text editor panel simultaneously. 2 In the texteditor: press button "new" and copy the script inside, or open .py script, and run it. 3 Press f12 to pull a render and allocate the id. Usually you're all set for use!. Sorry for my bad English. Enjoy!
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