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Update README.md
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jhlink authored Dec 5, 2018
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Expand Up @@ -36,6 +36,7 @@ The project encapsulates different functions of the variant 360 video player int
- PlayerConfigurator: This class configures a vanilla Unity video player for 360 video playback and audio support. Additionally, inverting the normal vectors and flipping the mirrored video is handled here.



PUBLICLY + PRIVATE
ACCESSIBLE API |
|
Expand All @@ -48,7 +49,7 @@ The project encapsulates different functions of the variant 360 video player int
+-------v------+ | +---------------+
| | | | Video | +--------------+
| MasterPlayer |<------------>| Collection |<-->| Asset |
----->| Controller | | | Manager | | Container |
| Controller | | | Manager | | Container |
| | | +---------------+ +--------------+
+-------^------+ |
| |
Expand Down Expand Up @@ -104,4 +105,4 @@ Ensure within the 'Always Included Shader' array that an element containing the
- Kudos to karsnen for his [StackOverflow response]( https://stackoverflow.com/questions/45875240/unable-to-play-video-clip-downloaded-from-url-using-videoplayer-in-unity ) for asynchronously downloading video files.
- Kudos to adrenak for his initial work on creating a 360 Video Player in Unity, found [here](https://github.com/adrenak/UniVRMedia).
- Kudos to Joachim Ante for his work on ReverseNormals.cs found [here](http://wiki.unity3d.com/index.php/ReverseNormals).
- Sample video used: [Visit the Phillippines](https://www.youtube.com/watch?v=vQt2NRT5yP4)
- Sample video used: [Visit the Phillippines](https://www.youtube.com/watch?v=vQt2NRT5yP4)

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