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docs: Add versioning in README.md
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jhlink committed Dec 14, 2018
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# Description

v0.0.6

This project attempts to create a basic implementation for a dedicated 360 video player in Unity.

The inspiration behind this project came after discovering that Unity's native video player does not handle asynchronous video downloads nor does it possess preset configurations for 360 video.
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- Kudos to karsnen for his [StackOverflow response]( https://stackoverflow.com/questions/45875240/unable-to-play-video-clip-downloaded-from-url-using-videoplayer-in-unity ) for asynchronously downloading video files.
- Kudos to adrenak for his initial work on creating a 360 Video Player in Unity, found [here](https://github.com/adrenak/UniVRMedia).
- Kudos to Joachim Ante for his work on ReverseNormals.cs found [here](http://wiki.unity3d.com/index.php/ReverseNormals).
- Sample video used: [Visit the Phillippines](https://www.youtube.com/watch?v=vQt2NRT5yP4)
- Sample video used: [Visit the Phillippines](https://www.youtube.com/watch?v=vQt2NRT5yP4)

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