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updated changelog
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joffreybesos committed Sep 8, 2022
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All notable changes to this project will be documented in this file.

## [3.0.0] - 2022-09-02 - Major rework
## [3.0.0] - 2022-09-08 - Major rework

- Maps no longer have to load when going from one walkable area to another
- Maps no longer have to load when going from one walkable area to another!
- All connected walkable maps now render at once
- Walkable exits are now marked e.g. entrance to Cold Plains from Blood Moor
- Complete rewrite of how maps and units are drawn
- Settings UI General tab has been updated
- Major rewrite of how maps and units are drawn
- `Ctrl+O` Settings UI General tab has been updated
- Map position can now be CENTER, TOP_LEFT or TOP_RIGHT
- You can cycle these 3 positions with the `\` key
- Removed left margin, top margin and other redundant settings
- Removed `mapconfig.ini` since that's not used anymore

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- Pathfinding may have some bugs
- You may need to reset your settings to defaults by deleting/renaming your `settings.ini` file
- You can still use v2.9.20 if you are experiencing problems
- Change map scale with numpad +/- keys is a bit slow

## [2.9.20] - 2021-07-25 - Bug fixes

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