Heavily-modified setup for a cooperative, D&D-esque experience in Fire Emblem Fates.
Original concept by Zeoro, documentation and rules written mostly by Josue.
- We use
Fire Emblem Fates - Special Edition
as the base for these modification and rules, but a similar setup can be achieved in other versions of Fates- It is also possible to run this setup in Fire Emblem Awakening but would require some major modifications
- Dismounting is not a vanilla feature, it was modded into the game using paragon
- Rules
- Cheats Being Used
- Character & Custom Weapon Creator
- Blank Inventory Spreadsheet
- Twitch Stream & Videos
- Backups of Streams
- BGM Titles
- A backup of this post can be found in the
preservation
folder which was scraped using bdfr.
- A backup of this post can be found in the
Name | Purpose |
---|---|
Citra | Emulating the game |
paragon | Editing the game |
FEFTwiddler | Editing the save |
BCH-Texture-Editor | Extracting the textures |
Clip Studio Paint | Editing the textures |
fe-conversation-editor | Creating support conversations |
CTR-Studio | Editing 3DS formats (not used but may be helpful) |
Corrin is equipped with the following skills:
- Divine Shield
- Dragonskin
- Warp
- Locktouch
Corrin has a custom weapon called Kill
that has the following settings in Paragon:
- Under the
Flags
tab,Possession Bonuse
is turned on - Under the
Stats
tab, under theExtra Data
section, replace the text with:00 99 99 99 99 99 99 99
Jakob/Felicia is equipped with the following skills:
- Amaterasu
- Healing Descant
- Inspiration
- Quiet Strength
- Rallying Cry
- The cap stats of almost all classes were increased (too much to document)
- The base stats of some classes were modified (too much to document)
- The range of
Hexlock Spear
was changed from 1 to 1~2 - The durability of
Rescue
was changed from 2 to 4 - All S rank weapons have the flag
Halves Stats After Battle
enabled - Various custom weapons were added (this is campaign-specific, will not document)