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This repository has been archived by the owner on Jul 30, 2020. It is now read-only.
justin-espedal edited this page Dec 11, 2014 · 5 revisions

Copy of Google Doc . The Doc holds some potentially useful comments I made on some of the proposed additions.

In Time For 3.0 Launch
Engine
A way to make the dialog choice text not suddenly appear after tween

High Priority
Engine
Max-height for choice window with a “scrollable” list of options
You should be able to have different versions of existing text effects
Two buttons for instant draw
Different font for current selection in option window
Allow multiple corner dimensions for window scaling. Or allow “side” dimensions. (For that one Irock made with the big corner, (20? 20? 2 0) (top, right, bottom, left) would probably make it scale the way he wanted.

Medium Priority
Engine
Different sounds for different characters. User defined.
Multiple typing sounds (random each character type). – Leaufai
Allow user to make FAST make s go by quicker or instantly
Use list of tweens to have multiple in succession.
The ability to go backwards and read dialog that was already presented.
Dialog Alignment
(code) better package hierarchy for the extension
Dialog Resource (Window, Font, Tween, etc.) “inheritence” or extension.
Better documentation, for everything (examples, images)
Rotating text
Make scaling better
Grown characters alternate between being drawn in front and being drawn behind other characters after .. or something [bug]

Toolset
Text Editor
Syntax highlighting
Show list of cmds
Show list of macros
Show basic syntax help
Buttons in toolbar for inserting common commands

Fonts
Images
Styles
Windows
Tweens
Dialog
Macros

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