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v0.1.0
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jwklong committed Jan 4, 2022
1 parent d002a49 commit 9dc5e64
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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -2,3 +2,4 @@
### A engine made from Ω-Lλγers built for modding
#### <a href='https://veprogames.github.io/omega-layers'>Ω-Lλγers</a> by VeproGames
#### Play this <a href='https://jwklong.github.io/omega-engine'>now</a>
##### Feel free to fork this, either to make your own mods or make pull requests with new features
4 changes: 2 additions & 2 deletions css/main.css
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Expand Up @@ -205,11 +205,11 @@ body{
}

button{
border-radius: 15px;
border-radius: 8px;
background-color: var(--color-base);
color: var(--color-contrast);
padding: 2px 4px;
border: 2px solid var(--color-primary);
border: 1px solid var(--color-primary);

transition: background-color 500ms, filter 250ms;
}
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2 changes: 1 addition & 1 deletion js/components/restack-tab.js
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Expand Up @@ -30,7 +30,7 @@ Vue.component("restack-tab", {
<div v-if="!isMeta" class="upgrades">
<restack-upgrade v-for="(u, i) in restack.permUpgrades" :upgrade="u" :key="i"></restack-upgrade>
</div>
<h4><i>Sussy</i> Upgrade</h4>
<h4><b>Meta</b> Upgrade</h4>
<div class="upgrades">
<restack-upgrade :upgrade="restack.metaUpgrade"></restack-upgrade>
</div>
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1 change: 1 addition & 0 deletions js/components/settings-menu.js
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Expand Up @@ -180,6 +180,7 @@ Vue.component("settings-menu", {
<p>Original Game (Omega Layers) created by VeproGames</p>
<p>Powered by vue.js and break_eternity.min.js</p>
<p>` + mod.primaryName + mod.secondaryName + ` v` + mod.version +`</p>
` + ((mod.primaryName + mod.secondaryName) !== "ωEngine" ? ("<p>Built with ωEngine v" + mod.engineVer + "</p>") : "") + `
</div>
</div>`
})
6 changes: 3 additions & 3 deletions js/data/functions.js
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Expand Up @@ -108,7 +108,7 @@ const functions = {
},
createNotification: function(notification)
{
game.notifications.push(notification);
if (saveTimer > 1){game.notifications.push(notification)};
},
getSaveString()
{
Expand Down Expand Up @@ -269,7 +269,7 @@ const functions = {
const idx = game.achievements.findIndex(a => a.title === ach.title);
if(idx !== -1)
{
game.achievements[idx].isCompconsted = ach.isCompconsted;
game.achievements[idx].isCompleted = ach.isCompleted;
}
}
}
Expand Down Expand Up @@ -397,7 +397,7 @@ const functions = {
",0px 0px " + t[2] + "em currentcolor";
},
layerFinder: function(layer) {
layer = new Decimal(layer)
layer = new Decimal(layer).sub("1")
document.getElementById("layernameoutput").style.color = this.textColor(layer)
document.getElementById("layercoloroutput").style.color = this.textColor(layer)
document.getElementById("layercoloroutput").innerHTML = this.textColor(layer)
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1 change: 0 additions & 1 deletion js/main.js
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Expand Up @@ -131,7 +131,6 @@ function tickGame(seconds)
{
game.automators[k].tick(seconds);
}

for(const ach of game.achievements)
{
ach.tick(seconds);
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3 changes: 2 additions & 1 deletion js/mod.js
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@@ -1,7 +1,8 @@
var mod = {
primaryName: "ω",
secondaryName: "Engine",
version: "0.0.3 P1",
version: "0.1.0",
engineVer: "0.1.0", //DO NOT MODIFY
themes: [
["Dark", "css/themes/dark.css"],
["Light", "https://veprogames.github.io/omega-layers/css/main.css"],
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