Install Dependencies with vcpkg In case you don't have vcpkg installed, you can install it from here and add vcpkg to your PATH. Then navigate to the root directory and run the following command to install the dependencies.
$ vcpkg x-update-baseline
$ vcpkg install
Initialize models before enter render loop
model3D = Model();
model3D.LoadModel("models/scene.obj");
Render models in ObjectRenderer(const Shader * shader)
model = translate(model, vec3(0.0f, -10.0f, 5.0f));
model = scale(model, vec3(50.0f, 50.0f, 50.0f));
shader->SetModel(model);
shinyMaterial.UseMaterial(uniformSpecularMaterial, uniformDiffuseMaterial, uniformAmbientMaterial, uniformShininess);
model3D.RenderModel(*shader);