-
Notifications
You must be signed in to change notification settings - Fork 3
Issues: karaokenite/karaokenite-react
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Networked-Aframe isn't syncing nametag
area: game runtime
Improvements to the core game experience.
status: accepting prs
This issue is ready for a pull request.
type: bug
Something isn't working! Oh no!
#19
opened Sep 7, 2020 by
JoshuaKGoldberg
Networked-Aframe isn't transmitting user audio
area: game runtime
Improvements to the core game experience.
status: accepting prs
This issue is ready for a pull request.
type: bug
Something isn't working! Oh no!
#18
opened Sep 7, 2020 by
JoshuaKGoldberg
Merge KaraokeEvent.UsernameSet and the client-to-server KaraokeEvent.RoomDataHydration
area: game runtime
Improvements to the core game experience.
good first issue
You can do this as a way to learn about the code! ❤
status: accepting prs
This issue is ready for a pull request.
type: cleanup
Improving the structural quality of code or runtime smoothness/performance.
#16
opened Sep 1, 2020 by
JoshuaKGoldberg
Factor estimated socket latency into currentTime sets for clients
area: game runtime
Improvements to the core game experience.
status: accepting prs
This issue is ready for a pull request.
type: cleanup
Improving the structural quality of code or runtime smoothness/performance.
#15
opened Sep 1, 2020 by
JoshuaKGoldberg
Clients should not broadcast currentTime updates when they are not the player
area: game runtime
Improvements to the core game experience.
good first issue
You can do this as a way to learn about the code! ❤
status: blocked
Other work must be completed before this is tackled.
type: cleanup
Improving the structural quality of code or runtime smoothness/performance.
#14
opened Sep 1, 2020 by
JoshuaKGoldberg
Remove player ID from room data on player client disconnect
area: game runtime
Improvements to the core game experience.
good first issue
You can do this as a way to learn about the code! ❤
status: accepting prs
This issue is ready for a pull request.
type: bug
Something isn't working! Oh no!
#13
opened Sep 1, 2020 by
JoshuaKGoldberg
Don't update local currentTime state unnecessarily
area: game runtime
Improvements to the core game experience.
good first issue
You can do this as a way to learn about the code! ❤
status: accepting prs
This issue is ready for a pull request.
type: cleanup
Improving the structural quality of code or runtime smoothness/performance.
#12
opened Sep 1, 2020 by
JoshuaKGoldberg
Upgrade aframe utility libraries to latest
area: infrastructure
Making the development experience better.
status: accepting prs
This issue is ready for a pull request.
type: feature
New addition to the user experience.
#8
opened Aug 28, 2020 by
JoshuaKGoldberg
Implement new footer design with thumbnails
area: static pages
Our mostly static (non-game) landing pages.
good first issue
You can do this as a way to learn about the code! ❤
status: accepting prs
This issue is ready for a pull request.
type: feature
New addition to the user experience.
#4
opened Aug 28, 2020 by
JoshuaKGoldberg
Implement confirmation blip from adding a new song
area: user interface
Interactions around the wrapping in-game UI.
good first issue
You can do this as a way to learn about the code! ❤
status: accepting prs
This issue is ready for a pull request.
type: feature
New addition to the user experience.
#3
opened Aug 28, 2020 by
JoshuaKGoldberg
ProTip!
Find all open issues with in progress development work with linked:pr.