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This repository has been archived by the owner on Jul 25, 2020. It is now read-only.

Releases: kartoFlane/superluminal2

v2.2.1

15 Feb 20:48
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Changes from 2.2:

  • Fixed a crash when saving a ship that was created with old FTL file format.
  • Fixed a crash when changing colors in Generate FLoor Image window using RGB or hex values.
  • Fixed values not being consistently capped to min/max in Generate Floor Image window.
  • Fixed a bug which could cause ship class and ship name to not be loaded.
  • Fixed a bug which caused XML files to be broken when using the "Include Mod Files From" feature when saving.

Full changelog available here.

v2.2

12 Feb 23:19
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Changes from 2.1.2b:

  • Added support for FTL 1.6.1+
  • Self-patching functionality should now work on all platforms (still broken in versions 2.1.2b and lower; you'll need to update manually)
  • Added File > Change .dat Files, allowing you to navigate to other .dat files, and tell the editor to use them (useful if you ever want to use pre-1.6 archives for whatever reason)
  • Pirate ships from dlcPirateBlueprints.xml file can now be loaded in the editor.
  • The editor now also scans .rawclobber files in loaded mods.
  • Automatic update check performed at startup no longer blocks GUI.
  • Pinned objects are now highlighted with a yellow border.
  • Updated GUI library from 4.5.1 to 4.6.1.
  • Updated links to the new FTL forums address.
  • Fixed Windows exe launchers not finding Java 9.

Full changelog available here.

v2.1.2b

19 Dec 13:09
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Changes from 2.1.2a:

  • Updated GUI library version from 4.4 to 4.5.1. Hopefully this fixes the issues with Windows 10.

v2.1.2

08 Jul 13:56
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Changes from 2.1.1a:

  • Changed default color of floor images generated by the editor to standard FTL gray - 0x64696F.
  • Added customization options to floor generation - can set border width, floor margin, corner size, and floor and border colors.
  • You can now save a mod file along with the ship, effectively adding the ship to the mod. The mod has to be loaded via Mod Management (Ctrl+M) first, though.
  • Added experimental self-patching functionality.
  • [8th of July, 2015] Reuploaded with (hopefully) fixed encoding

Full changelog available here.

v2.1.1a

02 Jul 21:15
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Changes from 2.1.1:

  • Fixed a typo in the error message displayed when trying to animate gibs when the ship has none (animte -> animate)
  • Fixed a bug with systems sharing interior images.

Full changelog available here.