A small game made entirely on live stream over about 15 hours. I intend to add more documentation and clarify some of the code and assets over the next few days.
- You need C++17 and CMake 3.12+
- Make sure you have SDL2 headers & libraries, and make sure CMake can find them
- All the art was made in Aseprite. To modify or add new sprites, you'll need to use aseprite.
Box Art by Grayson
Mosquito enemy sprite by Randy)