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Realtime validation framework for Java and Android.

Note: This library is before major release. Breaking changes will happen.

kenin demo

Usage

1. Add dependencies for your build.gradle

dependencies {
    compile 'net.kikuchy.kenin:kenin-android:0.0.5' // for android
    compile 'net.kikuchy.kenin.kotlin:kenin-kotlin-android:0.0.5' // for android with Kotlin
    // compile 'net.kikuchy.kenin:kenin-java:0.0.5' // pure java
}

2. Write validating configuration

Kotlin DSL

val userId = findViewById(R.id.user_id) as TextInputLayout

// Writing simple,
userId.kenin { requireField() }

// or

// Powerful expression.
userId.kenin {
    requireField() and (alphabet() or numeric())
}

Java

TextInputLayout mUserId = (TextInputLayout) findViewById(R.id.user_id);

// Writing simple,
KeninAndroid.
    create(mUserId, Conditions.requireField());

// or

// Powerful expression.
KeninAndroid.
    create(
        mUserId,
        and(
            Conditions.requireField(),
            or(
                Conditions.alphabet(),
                Conditions.numeric()
            )
        )
    );

Customize

Condition

Form value is checked by the class implements Condition<V, E> interface. Type parameter V is type of value will be validated and E is type of error reporting. You can make original Condition for your demand.

KeninAndroid.
    create(mTextInputLayout, new Condition<CharSequence, Integer>() {
        @Override
        public ValidationResult<Integer> validate(CharSequence value) {
            boolean isValid = somethigSpecialValidating(value);
            List<Integer> errors = new ArrayList<>();
            if (!isValid)
                errors.add(R.string.validation_failed);
            return new ValidationResult(isValid, errors);
        }
    });

Results of validation is represented ValidationResult class. It contains that value is valid or not and validation error reasons.

Error reasons are not only String but also Enum or android resource ID.

ResultReciever

ResultReciever<E> interface recieves ValidationResult and defines proccessing result.

You can make your own ResultReciever and set by the addResultReciever() method.

KeninAndroid.
    create(mEditText, Conditions.requireField()).
    addResultReciever(new ResultReciever<String> {
        @Override
        public void validationSucceeded() {
            mSendButton.setEnabled(true);
            mTextView.setText("");
        }
        
        @Override
        public void validationFailed(List<String> errorReasons) {
            mSendButton.setEnabled(false);
            mTextView.setText("Error!");
        }
    });

Concept

Kenin-Java

Portable ... Kenin-Java's goal is the validation library used in anywhere (Swing, AWT, JavaFX, J2ObjC... of cource Android!).

Pure Java ... For realizing portability, Kenin-Java have to made with only java code. (We can't run it on JVM if it depends on Android SDK as you know ;) )

Simple and Minimum ... Kenin-Java provides only minimum features for validation. And keep simple architecture.

Kenin-Android

Battery Included ... Kenin-Android provides useful classes and methods for validating Android widgets and easy to start using.

Kenin-Kotlin & Kenin-Kotlin-Android

Easy to Write and Read ... The DSL made with Kotlin will help implementing and maintaining your codes.

Change Log

  • 0.0.5
    • Support AndroidX
  • 0.0.4
    • Support Kotlin DSL
    • Expands type boundary
  • 0.0.3
    • Support Checkbox and add some Conditions
  • 0.0.2
    • Support CompositCondition, and() and or()
    • JCenter debut!
  • 0.0.1
    • 🎉

Licence

Copyright (C) 2016 kikuchy

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

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