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updates to support harbour, chum and SFOS 4.4 Sailjail requirements. #55
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Updated desktop to satisfy Saijail needs, get into harbour, run on sfos 4.4
Builds are fine and tests on armv7 SFOS 3.4, and aarch64 SFOS 4.4 show everything BUT the shaders working well. https://api.merproject.org/package/show/home:poetaster:kimmoli/paint |
Fixed a number opengl shaders missing precision or using fload syntax Added some debug output. Minor version bump.
On image insert, the image Red and Blue channel are swapped. Now you can swap em back:)
Added crosshatch, mirror, compound eye shaders. Minor version bump.
These are cribbed from the naive methods in 'scribble'.
Undo is still PRIMITIVE and does not take layers into account.
Nice to see contributions here. Thanks. Please let me know when everything works... I don't have energy to work with this at the moment... |
This is all working code. The 'undo' functionality doesn't take layers into account 'properly' yet, but does no harm. The releases I've made are making the rounds. @attah, has found a fix for ImageProvider channel swapping which I'll integrate soon. Everything works, but needs polish. I'd merge now to keep the drift from becomming too great. So far I've:
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Question, did you have Paint in harbour? It'd be nice if it was there! |
Yes it was in Harbour |
I'll attach the last builds, which include the rgb swap fix in a prerelease in my repo. You're welcome to use them, the aarch64 users would appreciate it. If you wish, you can point people to my repo for support since I'm actively on it. |
Ok, i'll check at some point, might be on the weekend. ping me on IRC on fri/sat ? |
Ok, I'll have a look. On 3.4 the roation of the toolbar causes a freeze (on the Volla/GS290 phones at least).
I'll try. I may be a bit busy with childcare ;) |
Add some experimental shaders. Imageprovider test.
Updated spec to support chum, to make it into harbour store.
Updated desktop to satisfy Saijail needs, get into harbour, run on sfos 4.4