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fix: reduce chimera shrinking speed
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It was hard to keep it at riding size
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klikli-dev committed Jan 6, 2025
1 parent 15ae07a commit 900cccc
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Original file line number Diff line number Diff line change
Expand Up @@ -76,7 +76,7 @@ public class ChimeraFamiliarEntity extends ResizableFamiliarEntity implements It
private static final ResourceLocation DAMAGE_BONUS = ResourceLocation.fromNamespaceAndPath(Occultism.MODID, "chimera_damage_bonus");
private static final ResourceLocation SPEED_BONUS = ResourceLocation.fromNamespaceAndPath(Occultism.MODID, "chimera_speed_bonus");
private static final byte RIDING_SIZE = 80;
private static final double SHRINK_CHANCE = 0.005;
private static final double SHRINK_CHANCE = 0.0001;
private static final int ATTACK_TIME = 10;

private static final EntityDataAccessor<Byte> ATTACKER = SynchedEntityData.defineId(ChimeraFamiliarEntity.class,
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