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Only one line to show:
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a banner the same style as iOS Push Notifications (auto show iOS 9/10/11/12 styles up to system version)
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auto play a sound or vibrate when the banner is showing
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support swipe down gesture for a long text
And more:
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custom banner's icon/title/date/content/animation_time_interval
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custom the sound (use system sound or play a sound file)
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autosize portrait/landscape frame
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show a custom view with different frame in portrait/landscape
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custom view has different animation mode, appear from top/left/right/left/center
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NSNotification with click event and pass a value
target 'YourTargetName' do
pod 'EBBannerView'
end
#import <EBBannerView.h>
2 ways to use:
up to system version,will show iOS 9/10/11 style,auto show app icon/name.
[EBBannerView showWithContent:@"custom content"];
//1.create a banner, custom all values
EBBannerView *banner = [EBBannerView bannerWithBlock:^(EBBannerViewMaker *make) {
make.style = EBBannerViewStyleiOS9;//custom system, default is current
//make.style = 9;
make.content = @"MINE eye hath played the painter and hath stelled";
//make.object = ...
//make.icon = ...
//make.title = ...
//make.soundID = ...
}];
//2.show
[banner show];
(if not set will use default values)
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style
:the iOS style, default isUIDevice.currentDevice.systemVersion.intValue
, type enum : NSInteger {9/10/11} -
icon
:the icon, default is app icon, type UIImage -
title
:the title, default is app name, type NSString -
date
:the date, default is localized string @"现在" = @"now", type NSString -
content
:the content, type NSString -
showAnimationDuration
:the animation time(show the banner), type NSTimeInterval, default is 0.3 -
hideAnimationDuration
:the animation time(hide the banner), type NSTimeInterval, default is 0.5 -
stayDuration
:how long the banner will stay before hide, type NSTimeInterval, default is 4.0 -
swipeDownStayDuration
:how long a long text banner will stay before hide when it is expanded, default is 4.0. U can set it a large value, then the banner will not hide, until customer click it or call 'hide' -
object
:you can set it when create, then get it when clicked by adding an observer (see below), default iscontent
,type id -
soundID
:the sound will play when the banner is showing (when the mute is turn on iPhone will vibrate), type UInt32-
it's iOS system sound id, default push notification sound "Tritone" is 1312
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More sound id to see here iOS Predefined sounds or here AudioServices sounds
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You can download all the system sounds UISounds.zip , listen and choose one which you perfer, then check out it's
id
with the form above
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soundName
:play a cusome sound file, type NSString- drag the file to Xcode proj
- pass the file name and extension,e.g.
banner.soundName = @"sound.mp3"
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showDetailOrHideWhenClickLongText
: when click a long text banner, expand it for all height or hide it, YES = expand/NO = hide, default is YES
#import <EBCustomBannerView.h>
2 ways to use:
UIView *view = ...;//the view want to show
[EBCustomBannerView showCustomView:view block:^(EBCustomBannerViewMaker *make) {
make.portraitFrame = ...;//frame in portrait
make.portraitMode = EBCustomViewAppearModeTop;//appear from top in portrait
make.soundID = 1312;
make.stayDuration = 3.0;
//......
}];
UIView *view = ...;//the view want to show
//1.
EBCustomBannerView *customView = [EBCustomBannerView customView:view block:^(EBCustomBannerViewMaker *make) {
make.portraitFrame = ...;
make.portraitMode = EBCustomViewAppearModeTop;
make.soundID = 1312;
make.stayDuration = 3.0;
//......
}];
//2.
[customView show];
//[customView hide];
portraitFrame
: frame in portrait,default is view.frame,type CGRectlandscapeFrame
: frame in landscape,default is view.frame,type CGRectsoundID
: (the same assystem style
's)soundName
: (the same assystem style
's)animationDuration
: (the same assystem style
's)stayDuration
: (the same assystem style
's)portraitMode
: in portrait view appears from top/bottom/left/right/center, default is top, type enumlandscapeMode
: in landscape view appears from top/bottom/left/right/center, default is top, type enumcenterModeDurations
: the animation time of view appears from center, default is @[@0.3, @0.2, @0.1],animationDuration
is invalid for center animation
- add an observer for
EBBannerViewDidClickNotification
and handle click event - pass an object when init the banner, and get it when clicked
#import <EBBannerView.h>
{
...
EBBannerView *banner = [EBBannerView bannerWithBlock:^(EBBannerViewMaker *make) {
...
make.object = aObject;
}];
}
{
...
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(bannerViewDidClick:) name:EBBannerViewDidClickNotification object:nil];
}
-(void)bannerViewDidClick:(NSNotification*)noti{
NSLog(@"%@",noti.object);
}