Metadata for Valve's game Deadlock (aka Project8, Citadel, Neon Prime, Shadowline), used for LRG/Simon related projects.
The metadata is generated based on the game files, SteamDB metadata and localization files.
- Heroes metadata
heroes
status
reflects hero's availability: enum ["available", "labs", "in_devel", "notahero"]stats
lists all relevant hero stats, inspired by the sheet made by lamarritenames
lists hero names in all available languages
heroes_abilities
-heroes_names
- Items
items
base
has a map of item IDs (MurmurHash2) to item tags
patchdates
- dates and tags for the game's updates- It also includes version from earlier stages of development and groups them together, though anything before the original playtest date is unknown. Many updates were filtered out, leaving only one update per 15 hours (or when it's most likely that there were no significant changes in this time window).
- All versions have tags, marking notable changes in the game or development stages (though precise dates and the size of the pre-deadlock updates are unknown). What patch relates to what development stage was decided based on various reports about the game, leaks and drops/spikes in patch rate activity.
- This file aims to be the same as Dota 2 counterpart in Dota metadata repo. Thus every major update is treated as a separate "patch version" and every minor patch is treated as a "letter patch".
heroes/abilities
abilities/base
abilities/names
items/stats
items/names
colors