-
array (de)serialization
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create/destroy wayland objects
- register/unregister channels
- if wayland destroys an object, just close stream and throw error on request send
- if rust drops an object, send message on drop
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destroy object itself from rust:
- send destroy message
- remove object from socket lists
- drop object
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destroy some other object from wayland:
- close channels
- remove object from socket list
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macro arguments
- xml file
- (optional) destroy request -> don't generate request struct but destroy() impl for WaylandInterface
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manual impl for display and registry
-
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My attempt at an async wayland library in Rust
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lehmanju/waytogo
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