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Samples of all chapters in the book Game Development Programming Foundation

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GameDevelopmentSamples

  • More information, please feel free to visit my personal website here.

  • Update 2020-2-23. Use Microsoft Visual Studio 2019 to compile all projects. And put them into folder _VS2019. Please download free version here.

  • Update 2018-5-31. Use Microsoft Visual Studio 2017 to compile all projects. Please download free version here.

Samples of all chapters in the book Game Development Programming Foundation

They are all programmed using C/C++ language, and built successfully in Microsoft Visual Studio 2010 using Win32 framwork.

In some PC that never installed Visual Studio, may require Microsoft Visual C++ 2010 Redistributable Package which can be downloaded from here.

Usage:

You can open all samples in the Visual Studio project named GameDevelopmentHan, or you can open them separately from their own folders using Visual Studio.

When you use the former method, you should first set a sub-project as the StartUp Project. And then, try to build and debug run it.

More information please check from the book here, or here.


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Samples of all chapters in the book Game Development Programming Foundation

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  • C++ 89.9%
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