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[NES] Moved aligned buffers to .aligned section at beginning of RAM.
NES noinit buffers commonly require high alignment, which then would make .noinit require high alignment. .noinit isn't traditionally the first thing in the C enclave, so this could waste too much of the NES's 2K of ram aligning the buffers. Traditionally these buffers are placed at 0x200; accordingly, we've created an .aligned section that is the first thing placed in NES RAM.