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Update documentation as per review
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lmoureaux authored and jwrober committed Feb 10, 2024
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Showing 1 changed file with 4 additions and 3 deletions.
7 changes: 4 additions & 3 deletions docs/Modding/Rulesets/effects.rst
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Expand Up @@ -814,9 +814,10 @@ Inspire_Partisans
the player cannot build any, the first Partisan unit type is used. If the created partisans units have a
non-zero ``pop_cost``, the city will lose citizens accordingly.

Note that this effect can create units that the player could normally not build (because the tech hasn't
been researched or the ``NoBuild`` flag is set. It is your responsibility to set the appropriate
requirements to avoid creating advanced units if a city is conquered in the early game.
.. note::
This effect can create units that the player could normally not build (because the tech hasn't
been researched or the ``NoBuild`` flag is set). It is your responsibility to set the appropriate
requirements to avoid creating advanced units if a city is conquered in the early game.

.. _effect-happiness-to-gold:

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